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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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CDOTA_Unit_Hero_Dawnbreaker
CDOTA_Unit_Hero_Elder_Titan
CDOTA_Unit_Hero_Grimstroke
CDOTA_Unit_Hero_Gyrocopter
CDOTA_Unit_Hero_Kez
CDOTA_Unit_Hero_Largo
CDOTA_Unit_Hero_Marci
CDOTA_Unit_Hero_Mars
CDOTA_Unit_Hero_PrimalBeast
CDOTA_Unit_Hero_Ringmaster
CDOTA_Unit_Hero_Snapfire
CDOTA_Unit_Hero_Void_Spirit
CDOTA_Unit_Miniboss_Minion
CDOTA_Unit_Side_Gunner
CDOTA_Unit_Templar_Gate
CDOTA_VR_Modifier_Statue_Mode
CDOTA_WhackAMoleGameEffectsEntity
CDarkCarnivalCrateDropEntity
CDarkCarnivalCrateDropGameEffectsEntity
CDebugDrawHistoryData
CDebugOverlayCombinedTypes_t
CDebugOverlayFilterTextType_t
CDebugOverlayFilterType_t
CDebugSnapshotData_t
CDecalGroupVData
CDecalInstance
CDeferredLightBase
CDestructiblePart
CDestructiblePart_DamageLevel
CDestructiblePartsComponent
CDestructiblePartsSystemData
CDotaMoveSpeedModifierPath
CEffectData
CEmptyGraphController
CEntitySubclassVDataBase
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CExplosionTypeData
CExternalAnimGraphList
CFailableAchievement
CFilterAttributeInt
CFilterClass
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterName
CFilterProximity
CFilterTeam
CFlashlightEffect
CFloatExponentialMovingAverage
CFloatMovingAverage
CFoWBlockerRegion
CFootstepTableHandle
CGameSceneNode
CGameSceneNodeHandle
CGlobalLightBase
CGlowProperty
CHeroStatueLiked
CHeroesPerPlayer
CHitboxComponent
CInButtonState
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoTarget
CInfoWorldLayer
CIngameEvent_10thAnniversary
CIngameEvent_Crownfall
CIngameEvent_DarkCarnival
CIngameEvent_Diretide2020
CIngameEvent_FV2023
CIngameEvent_Fall2021
CIngameEvent_Frostivus2024
Type
/
to search schemas
Dota 2
client
CDebugDrawHistoryData
CDebugDrawHistoryData
120 bytes (0x78), align 8
Source
Used by fields
CDebugSnapshotData_t
m_vecDebugOverlayData
Also in
Counter-Strike 2
Deadlock
Fields
Name
Type
Offset
m_hEntity
CHandle
<
C_BaseEntity
>
0
0x00
m_etype
ESceneViewDebugOverlaysListenerDataType_t
= "k_ESceneViewDebugOverlaysListenerDataType_Unknown"
4
0x04
m_vectors
CUtlLeanVector
<
Vector4D
>
8
0x08
m_colors
CUtlLeanVector
<
Color
>
24
0x18
m_dimensions
CUtlLeanVector
<
float32
>
40
0x28
m_times
CUtlLeanVector
<
float64
>
56
0x38
m_uint64s
CUtlLeanVector
<
uint64
>
72
0x48
m_bools
CUtlLeanVector
<
bool
>
88
0x58
m_strings
CUtlLeanVector
<
CUtlString
>
104
0x68