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Type / to search schemas
  1. Dota 2
  2. client
  3. CDebugSnapshotData_t

CDebugSnapshotData_t

304 bytes (0x0130), align 16Source
Metadata
MGetKV3ClassDefaults
Also in
Counter-Strike 2Deadlock

Fields

NameTypeOffset
m_text
CUtlString
00x0000
m_dataType
uint32
80x0008
m_userFlags
uint32
120x000C
m_userData
uint32
160x0010
m_userVector
VectorWS
200x0014
m_userTransform
CTransformWS
320x0020
m_userShape
CGenericShapeProxy
640x0040
m_drawColor
Color
2160x00D8
m_vecDebugOverlayData
CUtlVector<CDebugDrawHistoryData*>
2240x00E0
m_pStructuredData
DebugSnapshotBaseStructuredData_t*
2480x00F8
m_hEntity
CHandle<C_BaseEntity>
2560x0100
m_sEntityName
CUtlString
2640x0108
m_nEntityIndex
CEntityIndex
2720x0110
m_children
CUtlLeanVector<CDebugSnapshotData_t>
2880x0120
Offsets are from Windows. Source revision 11101030 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.