Source 2 Viewer
  • CDOTA_Unit_Hero_Snapfire
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  • CDOTA_Unit_Miniboss_Minion
  • CDOTA_Unit_Side_Gunner
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  • CDOTA_VR_Modifier_Statue_Mode
  • CDebugDrawHistoryData
  • CDebugOverlayCombinedTypes_t
  • CDebugOverlayFilterTextType_t
  • CDebugOverlayFilterType_t
  • CDebugSnapshotData_t
  • CDecalGroupVData
  • CDecalInstance
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  • CDestructiblePart
  • CDestructiblePart_DamageLevel
  • CDestructiblePartsComponent
  • CDestructiblePartsSystemData
  • CDotaMoveSpeedModifierPath
  • CEffectData
  • CEmptyGraphController
  • CEntitySubclassVDataBase
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CExplosionTypeData
  • CFailableAchievement
  • CFilterAttributeInt
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  • CFilterModel
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
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  • CFilterTeam
  • CFlashlightEffect
  • CFloatExponentialMovingAverage
  • CFloatMovingAverage
  • CFoWBlockerRegion
  • CFootstepTableHandle
  • CGameSceneNode
  • CGameSceneNodeHandle
  • CGlobalLightBase
  • CGlowProperty
  • CHeroStatueLiked
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  • CHitboxComponent
  • CInButtonState
  • CInfoDynamicShadowHint
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  • CInfoFan
  • CInfoInteraction
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
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  • CInfoWorldLayer
  • CIngameEvent_10thAnniversary
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  • CIngameEvent_Frostivus2024
  • CIngameEvent_MonsterHunter
  • CIngameEvent_MonsterHunter_DummyModifierHolder
  • CIngameEvent_MuertaReleaseSpring2023
  • CIngameEvent_MuertaReleaseSpring2023_DummyModifierHolder
  • CIngameEvent_NewBloom2019
  • CIngameEvent_PermanentGrants
  • CIngameEvent_SeasonFall2025
  • CIngameEvent_SeasonalRewardLine
  • CIngameEvent_Spring2021
  • CIngameEvent_TI2020
  • CIngameEvent_TI2022
  • CIngameEvent_TI2023
  • CIngameEvent_TI2024
Type / to search
  1. Dota 2
  2. client
  3. CEffectData

CEffectData

  • m_vOrigin: VectorWS8 (0x08)
  • m_vStart: VectorWS20 (0x14)
  • m_vNormal: Vector32 (0x20)
  • m_vAngles: QAngle44 (0x2C)
  • m_hEntity: CEntityHandle56 (0x38)
  • m_hOtherEntity: CEntityHandle60 (0x3C)
  • m_flScale: float3264 (0x40)
  • m_flMagnitude: float3268 (0x44)
  • m_flRadius: float3272 (0x48)
  • m_nSurfaceProp: CUtlStringToken76 (0x4C)
  • m_nEffectIndex: CWeakHandle< InfoForResourceTypeIParticleSystemDefinition >80 (0x50)
  • m_nDamageType: uint3288 (0x58)
  • m_nPenetrate: uint892 (0x5C)
  • m_nMaterial: uint1694 (0x5E)
  • m_nHitBox: int1696 (0x60)
  • m_nColor: uint898 (0x62)
  • m_fFlags: uint899 (0x63)
  • m_nAttachmentIndex: AttachmentHandle_t100 (0x64)
  • m_nAttachmentName: CUtlStringToken104 (0x68)
  • m_iEffectName: uint16108 (0x6C)
Also in
server.dllCounter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.