Source 2 Viewer
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CExplosionTypeData
CFailableAchievement
CFilterAttributeInt
CFilterClass
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFlashlightEffect
CFloatExponentialMovingAverage
CFloatMovingAverage
CFoWBlockerRegion
CFootstepTableHandle
CGameSceneNode
CGameSceneNodeHandle
CGlobalLightBase
CGlowProperty
CHeroStatueLiked
CHeroesPerPlayer
CHitboxComponent
CInButtonState
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoInteraction
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoTarget
CInfoWorldLayer
CIngameEvent_10thAnniversary
CIngameEvent_Crownfall
CIngameEvent_Diretide2020
CIngameEvent_FV2023
CIngameEvent_Fall2021
CIngameEvent_Frostivus2024
CIngameEvent_MonsterHunter
CIngameEvent_MonsterHunter_DummyModifierHolder
CIngameEvent_MuertaReleaseSpring2023
CIngameEvent_MuertaReleaseSpring2023_DummyModifierHolder
CIngameEvent_NewBloom2019
CIngameEvent_PermanentGrants
CIngameEvent_SeasonFall2025
CIngameEvent_SeasonalRewardLine
CIngameEvent_Spring2021
CIngameEvent_TI2020
CIngameEvent_TI2022
CIngameEvent_TI2023
CIngameEvent_TI2024
CIngameEvent_TI2025
CInterpolatedValue
CLC_Messages
CLICK_BEHAVIORS
CLightComponent
CLightInfoBase
CLogicRelay
CLogicRelayAPI
CLogicalEntity
CMatch3AbilityBaseDefinition
CMatch3AbilityDefinition
CMatch3AbilityParamDefinition
CMatch3GameModeDefinition
CMatch3HeroDefinition
CMatch3Level
CMatch3OpponentActionDefinition
CMatch3OpponentActionInstanceDefinition
CMatch3OpponentDefinition
CMatch3OpponentHeroItemDefinition
CMatchTrackedStatDefinition
CMatchTrackedStatsEntity
CModelState
CModifierParams
CMonsterHunterCosmeticSkinGroup
CMonsterHunterCraftableRewardDefinition
CMonsterHunterEconItemDefinition
Type
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to search
Dota 2
client
CGameSceneNode
CGameSceneNode
m_nodeToWorld
:
CTransformWS
16 (0x10)
MNotSaved
m_pOwner
:
CEntityInstance
*
48 (0x30)
MNotSaved
m_pParent
:
CGameSceneNode
*
56 (0x38)
MNotSaved
m_pChild
:
CGameSceneNode
*
64 (0x40)
MNotSaved
m_pNextSibling
:
CGameSceneNode
*
72 (0x48)
MNotSaved
m_hParent
:
CGameSceneNodeHandle
112 (0x70)
m_vecOrigin
:
CNetworkOriginCellCoordQuantizedVector
144 (0x90)
m_angRotation
:
QAngle
200 (0xC8)
m_flScale
:
float32
212 (0xD4)
m_vecAbsOrigin
:
VectorWS
216 (0xD8)
m_angAbsRotation
:
QAngle
228 (0xE4)
m_flAbsScale
:
float32
240 (0xF0)
m_vecWrappedLocalOrigin
:
Vector
244 (0xF4)
MNotSaved
m_angWrappedLocalRotation
:
QAngle
256 (0x0100)
MNotSaved
m_flWrappedScale
:
float32
268 (0x010C)
MNotSaved
m_nParentAttachmentOrBone
:
int16
272 (0x0110)
MNotSaved
m_bDebugAbsOriginChanges
:
bool
274 (0x0112)
MNotSaved
m_bDormant
:
bool
275 (0x0113)
m_bForceParentToBeNetworked
:
bool
276 (0x0114)
m_bDirtyHierarchy
:
bitfield:1
bit 0
0 (0x00)
MNotSaved
m_bDirtyBoneMergeInfo
:
bitfield:1
bit 1
0 (0x00)
MNotSaved
m_bNetworkedPositionChanged
:
bitfield:1
bit 2
0 (0x00)
MNotSaved
m_bNetworkedAnglesChanged
:
bitfield:1
bit 3
0 (0x00)
MNotSaved
m_bNetworkedScaleChanged
:
bitfield:1
bit 4
0 (0x00)
MNotSaved
m_bWillBeCallingPostDataUpdate
:
bitfield:1
bit 5
0 (0x00)
MNotSaved
m_bBoneMergeFlex
:
bitfield:1
bit 6
0 (0x00)
MNotSaved
m_nLatchAbsOrigin
:
bitfield:2
bits 7..8
0 (0x00)
MNotSaved
m_bDirtyBoneMergeBoneToRoot
:
bitfield:1
bit 9
0 (0x00)
MNotSaved
2 bytes (10 bits + 6 padding)
m_nHierarchicalDepth
:
uint8
279 (0x0117)
MNotSaved
m_nHierarchyType
:
uint8
280 (0x0118)
MNotSaved
m_nDoNotSetAnimTimeInInvalidatePhysicsCount
:
uint8
281 (0x0119)
MNotSaved
m_name
:
CUtlStringToken
284 (0x011C)
m_hierarchyAttachName
:
CUtlStringToken
304 (0x0130)
m_flZOffset
:
float32
308 (0x0134)
m_angLocalOrientation
:
QAngle
312 (0x0138)
m_flClientLocalScale
:
float32
324 (0x0144)
m_vRenderOrigin
:
Vector
328 (0x0148)
Referenced by (4)
CBodyComponent
m_pSceneNode
CBodyComponentPoint
m_sceneNode
CSkeletonInstance
C_BaseEntity
m_pGameSceneNode
Also in
server.dll
Counter-Strike 2
Deadlock