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  • CFilterClass
  • CFilterLOS
  • CFilterMassGreater
  • CFilterModel
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
  • CFilterProximity
  • CFilterTeam
  • CFlashlightEffect
  • CFloatExponentialMovingAverage
  • CFloatMovingAverage
  • CFoWBlockerRegion
  • CFootstepTableHandle
  • CGameSceneNode
  • CGameSceneNodeHandle
  • CGlobalLightBase
  • CGlowProperty
  • CHeroStatueLiked
  • CHeroesPerPlayer
  • CHitboxComponent
  • CInButtonState
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoInteraction
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoTarget
  • CInfoWorldLayer
  • CIngameEvent_10thAnniversary
  • CIngameEvent_Crownfall
  • CIngameEvent_Diretide2020
  • CIngameEvent_FV2023
  • CIngameEvent_Fall2021
  • CIngameEvent_Frostivus2024
  • CIngameEvent_MonsterHunter
  • CIngameEvent_MonsterHunter_DummyModifierHolder
  • CIngameEvent_MuertaReleaseSpring2023
  • CIngameEvent_MuertaReleaseSpring2023_DummyModifierHolder
  • CIngameEvent_NewBloom2019
  • CIngameEvent_PermanentGrants
  • CIngameEvent_SeasonFall2025
  • CIngameEvent_SeasonalRewardLine
  • CIngameEvent_Spring2021
  • CIngameEvent_TI2020
  • CIngameEvent_TI2022
  • CIngameEvent_TI2023
  • CIngameEvent_TI2024
  • CIngameEvent_TI2025
  • CInterpolatedValue
  • CLC_Messages
  • CLICK_BEHAVIORS
  • CLightComponent
  • CLightInfoBase
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicalEntity
  • CMatch3AbilityBaseDefinition
  • CMatch3AbilityDefinition
  • CMatch3AbilityParamDefinition
  • CMatch3GameModeDefinition
  • CMatch3HeroDefinition
  • CMatch3Level
  • CMatch3OpponentActionDefinition
  • CMatch3OpponentActionInstanceDefinition
  • CMatch3OpponentDefinition
  • CMatch3OpponentHeroItemDefinition
  • CMatchTrackedStatDefinition
  • CMatchTrackedStatsEntity
  • CModelState
  • CModifierParams
  • CMonsterHunterCosmeticSkinGroup
  • CMonsterHunterCraftableRewardDefinition
  • CMonsterHunterEconItemDefinition
  • CMonsterHunterHeroCodexDefinition
  • CMonsterHunterHeroDefinition
  • CMonsterHunterMaterialDefinition
  • CMonsterHunterMaterialDropDefinition
  • CMonsterHunterSmallRewardCategoryDefinition
Type / to search
  1. Dota 2
  2. client
  3. CHeroesPerPlayer

CHeroesPerPlayer

  • m_vecHeroIDs: C_NetworkUtlVectorBase< HeroID_t >48 (0x30)
Referenced by (3)
C_DOTAGamerulesm_vecAvailableHerosPerPlayerIDC_DOTAGamerulesm_vecLockedHerosByPlayerIDC_DOTAGamerulesm_vecDisabledRandomHerosByPlayerID
Also in
server.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.