Source 2 Viewer
CFuncPlatRot
CFuncPropRespawnZone
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CGameChoreoServices
CGameGibManager
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGenericConstraint
CGenericShapeProxy
CGlowProperty
CGunTarget
CHeadLookParams
CHeadLookParams::HeadLookPriority_t
CHeroStatueLiked
CHeroesPerPlayer
CHitboxComponent
CHorizontalMotionController
CInfoChoreoAnchor
CInfoChoreoAnchorPosition
CInfoChoreoLocatorShapeType_t
CInfoCourierSpawn
CInfoCourierSpawnDire
CInfoCourierSpawnDire1
CInfoCourierSpawnDire2
CInfoCourierSpawnDire3
CInfoCourierSpawnDire4
CInfoCourierSpawnDire5
CInfoCourierSpawnRadiant
CInfoCourierSpawnRadiant1
CInfoCourierSpawnRadiant2
CInfoCourierSpawnRadiant3
CInfoCourierSpawnRadiant4
CInfoCourierSpawnRadiant5
CInfoData
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoInstructorHintTarget
CInfoInteraction
CInfoLandmark
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerStart
CInfoPlayerStartBadGuys
CInfoPlayerStartDota
CInfoPlayerStartGoodGuys
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_load
CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_unload
CInfoTarget
CInfoTargetServerOnly
CInfoTeleportDestination
CInfoVisibilityBox
CInfoWorldLayer
CIngameEvent_10thAnniversary
CIngameEvent_Base
CIngameEvent_Crownfall
CIngameEvent_Diretide2020
CIngameEvent_DotaPlus
CIngameEvent_DotaPrime
CIngameEvent_FM2015
CIngameEvent_FM2016
Type
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to search
Dota 2
server
CGameSceneNode
CGameSceneNode
m_nodeToWorld
:
CTransformWS
16 (0x10)
MNotSaved
m_pOwner
:
CEntityInstance
*
48 (0x30)
MNotSaved
m_pParent
:
CGameSceneNode
*
56 (0x38)
MNotSaved
m_pChild
:
CGameSceneNode
*
64 (0x40)
MNotSaved
m_pNextSibling
:
CGameSceneNode
*
72 (0x48)
MNotSaved
m_hParent
:
CGameSceneNodeHandle
112 (0x70)
m_vecOrigin
:
CNetworkOriginCellCoordQuantizedVector
128 (0x80)
m_angRotation
:
QAngle
184 (0xB8)
m_flScale
:
float32
196 (0xC4)
m_vecAbsOrigin
:
VectorWS
200 (0xC8)
m_angAbsRotation
:
QAngle
212 (0xD4)
m_flAbsScale
:
float32
224 (0xE0)
m_nParentAttachmentOrBone
:
int16
228 (0xE4)
MNotSaved
m_bDebugAbsOriginChanges
:
bool
230 (0xE6)
MNotSaved
m_bDormant
:
bool
231 (0xE7)
m_bForceParentToBeNetworked
:
bool
232 (0xE8)
m_bDirtyHierarchy
:
bitfield:1
bit 0
0 (0x00)
MNotSaved
m_bDirtyBoneMergeInfo
:
bitfield:1
bit 1
0 (0x00)
MNotSaved
m_bNetworkedPositionChanged
:
bitfield:1
bit 2
0 (0x00)
MNotSaved
m_bNetworkedAnglesChanged
:
bitfield:1
bit 3
0 (0x00)
MNotSaved
m_bNetworkedScaleChanged
:
bitfield:1
bit 4
0 (0x00)
MNotSaved
m_bWillBeCallingPostDataUpdate
:
bitfield:1
bit 5
0 (0x00)
MNotSaved
m_bBoneMergeFlex
:
bitfield:1
bit 6
0 (0x00)
MNotSaved
m_nLatchAbsOrigin
:
bitfield:2
bits 7..8
0 (0x00)
MNotSaved
m_bDirtyBoneMergeBoneToRoot
:
bitfield:1
bit 9
0 (0x00)
MNotSaved
2 bytes (10 bits + 6 padding)
m_nHierarchicalDepth
:
uint8
235 (0xEB)
MNotSaved
m_nHierarchyType
:
uint8
236 (0xEC)
MNotSaved
m_nDoNotSetAnimTimeInInvalidatePhysicsCount
:
uint8
237 (0xED)
MNotSaved
m_name
:
CUtlStringToken
240 (0xF0)
m_hierarchyAttachName
:
CUtlStringToken
260 (0x0104)
m_flClientLocalScale
:
float32
264 (0x0108)
m_vRenderOrigin
:
Vector
268 (0x010C)
Referenced by (3)
CBodyComponent
m_pSceneNode
CBodyComponentPoint
m_sceneNode
CSkeletonInstance
Also in
client.dll
Counter-Strike 2
Deadlock