Source 2 Viewer
CFuncElectrifiedVolume
CFuncIllusionary
CFuncInteractionLayerClip
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FindFollowMoverStrategy_t
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::PathRebuildStrategy_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverRouter
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncRotator::RotationAxis_t
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CGameChoreoServices
CGameGibManager
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGenericConstraint
CGenericShapeProxy
CGlowProperty
CGunTarget
CHeadLookParams
CHeadLookParams::HeadLookPriority_t
CHeroStatueLiked
CHeroesPerPlayer
CHitboxComponent
CHorizontalMotionController
CInfoChoreoAnchor
CInfoChoreoAnchorPosition
CInfoChoreoLocatorShapeType_t
CInfoCourierSpawn
CInfoCourierSpawnDire
CInfoCourierSpawnDire1
CInfoCourierSpawnDire2
CInfoCourierSpawnDire3
CInfoCourierSpawnDire4
CInfoCourierSpawnDire5
CInfoCourierSpawnRadiant
CInfoCourierSpawnRadiant1
CInfoCourierSpawnRadiant2
CInfoCourierSpawnRadiant3
CInfoCourierSpawnRadiant4
CInfoCourierSpawnRadiant5
CInfoData
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoInstructorHintTarget
CInfoLandmark
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerStart
CInfoPlayerStartBadGuys
CInfoPlayerStartDota
CInfoPlayerStartGoodGuys
Type
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Dota 2
server
CBaseModelEntity
CFuncRotating
CFuncRotating
Inherits from (131 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_OnStopped
:
CEntityIOOutput
1912 (0x0778)
m_OnStarted
:
CEntityIOOutput
1936 (0x0790)
m_OnReachedStart
:
CEntityIOOutput
1960 (0x07A8)
m_localRotationVector
:
RotationVector
1984 (0x07C0)
m_flSpeed
:
float32
1996 (0x07CC)
m_flFanFriction
:
float32
2000 (0x07D0)
m_flAttenuation
:
float32
2004 (0x07D4)
m_flVolume
:
float32
2008 (0x07D8)
m_flTargetSpeed
:
float32
2012 (0x07DC)
m_flMaxSpeed
:
float32
2016 (0x07E0)
m_flBlockDamage
:
float32
2020 (0x07E4)
m_NoiseRunning
:
CGameSoundEventName
2024 (0x07E8)
m_bReversed
:
bool
2032 (0x07F0)
m_bAccelDecel
:
bool
2033 (0x07F1)
m_prevLocalAngles
:
QAngle
2056 (0x0808)
m_angStart
:
QAngle
2068 (0x0814)
m_bStopAtStartPos
:
bool
2080 (0x0820)
m_vecClientOrigin
:
Vector
2084 (0x0824)
MNotSaved
m_vecClientAngles
:
QAngle
2096 (0x0830)
MNotSaved
Also in
client.dll
Counter-Strike 2
Deadlock