Source 2 Viewer
CFuncInteractionLayerClip
CFuncLadder
CFuncLadderAlias_func_useableladder
CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRetakeBarrier
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CFuncWater
CGameChoreoServices
CGameEnd
CGameGibManager
CGameMoney
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGlowProperty
CGradientFog
CGunTarget
CHEGrenade
CHEGrenadeProjectile
CHandleDummy
CHandleTest
CHintMessage
CHintMessageQueue
CHitboxComponent
CHostage
CHostageAlias_info_hostage_spawn
CHostageCarriableProp
CHostageExpresserShim
CHostageRescueZone
CHostageRescueZoneShim
CIncendiaryGrenade
CInferno
CInfoData
CInfoDeathmatchSpawn
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoInstructorHintBombTargetA
CInfoInstructorHintBombTargetB
CInfoInstructorHintHostageRescueZone
CInfoInstructorHintTarget
CInfoInteraction
CInfoLadderDismount
CInfoLandmark
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Counter-Strike 2
server
CBaseModelEntity
CFuncRotating
CFuncRotating
MNetworkOverride
"m_angRotation CGameSceneNode"
"m_flSimulationTime CBaseEntity"
Inherits from (115 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_OnStopped
:
CEntityIOOutput
1840 (0x0730)
m_OnStarted
:
CEntityIOOutput
1864 (0x0748)
m_OnReachedStart
:
CEntityIOOutput
1888 (0x0760)
m_localRotationVector
:
RotationVector
1912 (0x0778)
m_flFanFriction
:
float32
1924 (0x0784)
m_flAttenuation
:
float32
1928 (0x0788)
m_flVolume
:
float32
1932 (0x078C)
m_flTargetSpeed
:
float32
1936 (0x0790)
m_flMaxSpeed
:
float32
1940 (0x0794)
m_flBlockDamage
:
float32
1944 (0x0798)
m_NoiseRunning
:
CUtlSymbolLarge
1952 (0x07A0)
m_bReversed
:
bool
1960 (0x07A8)
m_bAccelDecel
:
bool
1961 (0x07A9)
m_prevLocalAngles
:
QAngle
1984 (0x07C0)
m_angStart
:
QAngle
1996 (0x07CC)
m_bStopAtStartPos
:
bool
2008 (0x07D8)
m_vecClientOrigin
:
Vector
2012 (0x07DC)
MNotSaved
m_vecClientAngles
:
QAngle
2024 (0x07E8)
MNotSaved
Also in
client.dll
Dota 2
Deadlock