Source 2 Viewer
Game
Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
Section
Schemas4,516ConVars & Commands5,573
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  • CFuncTrackChange
  • CFuncTrackTrain
  • CFuncTrain
  • CFuncTrainControls
  • CFuncVPhysicsClip
  • CFuncVehicleClip
  • CFuncWall
  • CFuncWallToggle
  • CFuncWater
  • CGameChoreoServices
  • CGameEnd
  • CGameGibManager
  • CGameMoney
  • CGamePlayerEquip
  • CGamePlayerZone
  • CGameRules
  • CGameRulesProxy
  • CGameSceneNode
  • CGameSceneNodeHandle
  • CGameScriptedMoveData
  • CGameScriptedMoveDef_t
  • CGameText
  • CGenericConstraint
  • CGenericLogicPlayerProxy
  • CGenericShapeProxy
  • CGlowProperty
  • CGradientFog
  • CGunTarget
  • CHEGrenade
  • CHEGrenadeProjectile
  • CHandleDummy
  • CHandleTest
  • CHintMessage
  • CHintMessageQueue
  • CHitboxComponent
  • CHostage
  • CHostageAlias_info_hostage_spawn
  • CHostageCarriableProp
  • CHostageExpresserShim
  • CHostageRescueZone
  • CHostageRescueZoneShim
  • CIncendiaryGrenade
  • CInferno
  • CInfoChoreoAnchor
  • CInfoChoreoAnchorPosition
  • CInfoChoreoLocatorShapeType_t
  • CInfoData
  • CInfoDeathmatchSpawn
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoGameEventProxy
  • CInfoInstructorHintBombTargetA
  • CInfoInstructorHintBombTargetB
  • CInfoInstructorHintHostageRescueZone
  • CInfoInstructorHintTarget
  • CInfoLadderDismount
  • CInfoLandmark
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoPlayerCounterterrorist
  • CInfoPlayerStart
  • CInfoPlayerTerrorist
  • CInfoSpawnGroupLandmark
  • CInfoSpawnGroupLoadUnload
  • CInfoTarget
  • CInfoTargetServerOnly
  • CInfoTeleportDestination
  • CInfoVisibilityBox
  • CInfoWorldLayer
  • CInstancedSceneEntity
  • CInstructorEventEntity
  • CIronSightController
  • CItem
  • CItemAssaultSuit
  • CItemDefuser
  • CItemDefuserAlias_item_defuser
  • CItemDogtags
  • CItemGeneric
  • CItemGenericTriggerHelper
Type / to search schemas
  1. Counter-Strike 2
  2. server
  3. CGameScriptedMoveData

CGameScriptedMoveData

116 bytes (0x74), align 4Source
Also in
Dota 2Deadlock

Fields

NameTypeOffset
m_vAccumulatedRootMotion
Vector
00x00
m_angAccumulatedRootMotionRotation
QAngle
120x0C
m_vSrc
VectorWS
240x18
m_angSrc
QAngle
360x24
m_angCurrent
QAngle
480x30
m_flLockedSpeed
float32 = -1
600x3C
m_flAngRate
float32
640x40
m_flDuration
float32
680x44
m_flStartTime
GameTime_t
720x48
m_bActive
bool
760x4C
m_bTeleportOnEnd
bool
770x4D
m_bIgnoreRotation
bool
780x4E
m_bSuccess
bool = true
790x4F
m_nForcedCrouchState
ForcedCrouchState_t = "FORCEDCROUCH_NONE"
800x50
m_bIgnoreCollisions
bool
840x54
m_vDest
Vector
880x58
m_angDst
QAngle
1000x64
m_hDestEntity
CHandle<CBaseEntity>
1120x70
Offsets are from Windows. Source revision 11087167 built on Oct 05 2026. Machine-readable data for scripts and AI agents: llms.txt.