Source 2 Viewer
Game
Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
Section
Schemas10,187ConVars & Commands6,276
Show
  • CGameGibManager
  • CGameModifier_BodyGroupChoice
  • CGameModifier_BodyGroupChoiceVData
  • CGameModifier_DisableGravity
  • CGameModifier_FireConCommand
  • CGameModifier_FireConCommandVData
  • CGameModifier_FireUserEntityIO
  • CGameModifier_FireUserEntityIOVData
  • CGameModifier_OverrideTargetIdentifier
  • CGameModifier_PlayEffectOnDeath
  • CGameModifier_SetModelScale
  • CGameModifier_SetMoveType
  • CGameModifier_VehicleTopSpeedScale
  • CGamePlayerEquip
  • CGamePlayerZone
  • CGameRules
  • CGameRulesProxy
  • CGameSceneNode
  • CGameSceneNodeHandle
  • CGameScriptedMoveData
  • CGameScriptedMoveDef_t
  • CGameText
  • CGenericConstraint
  • CGenericLogicPlayerProxy
  • CGenericShapeProxy
  • CGlowProperty
  • CGradientFog
  • CGunTarget
  • CHandleDummy
  • CHandleTest
  • CHitboxComponent
  • CIcePathShardGenerator
  • CInWorldKeyBindPanel
  • CInfoAbilityTestBot
  • CInfoChoreoAnchor
  • CInfoChoreoAnchorPosition
  • CInfoChoreoLocatorShapeType_t
  • CInfoCitadelHelperLocation
  • CInfoCitadelHideout
  • CInfoData
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoGameEventProxy
  • CInfoHeroTestingController
  • CInfoHeroTestingPoint
  • CInfoInstructorHintTarget
  • CInfoKOTHSpawnLocation
  • CInfoLadderDismount
  • CInfoLandmark
  • CInfoMidBossSpawn
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoPlayerStart
  • CInfoPortalLink
  • CInfoSpawnGroupLandmark
  • CInfoSpawnGroupLoadUnload
  • CInfoTarget
  • CInfoTargetServerOnly
  • CInfoTeamSpawn
  • CInfoTeleportDestination
  • CInfoTrooperBossSpawn
  • CInfoTrooperNeutralCamp
  • CInfoTrooperNeutralSpawn
  • CInfoTrooperSpawn
  • CInfoTutorialController
  • CInfoTutorialPoint
  • CInfoVisibilityBox
  • CInfoWorldLayer
  • CInstancedSceneEntity
  • CInstructorEventEntity
  • CItem
  • CItemAOERootVData
  • CItemAOESilenceAuraVData
  • CItemAOESilenceModifierVData
  • CItemCapacitor
  • CItemCapacitorVData
  • CItemCrate
  • CItemCrateSpawn
  • CItemExplosiveBarrel
Type / to search schemas
  1. Deadlock
  2. server
  3. CGameScriptedMoveData

CGameScriptedMoveData

116 bytes (0x74), align 4Source
Also in
Counter-Strike 2Dota 2

Fields

NameTypeOffset
m_vAccumulatedRootMotion
Vector
00x00
m_angAccumulatedRootMotionRotation
QAngle
120x0C
m_vSrc
VectorWS
240x18
m_angSrc
QAngle
360x24
m_angCurrent
QAngle
480x30
m_flLockedSpeed
float32 = -1
600x3C
m_flAngRate
float32
640x40
m_flDuration
float32
680x44
m_flStartTime
GameTime_t
720x48
m_bActive
bool
760x4C
m_bTeleportOnEnd
bool
770x4D
m_bIgnoreRotation
bool
780x4E
m_bSuccess
bool = true
790x4F
m_nForcedCrouchState
ForcedCrouchState_t = "FORCEDCROUCH_NONE"
800x50
m_bIgnoreCollisions
bool
840x54
m_vDest
Vector
880x58
m_angDst
QAngle
1000x64
m_hDestEntity
CHandle<CBaseEntity>
1120x70
Offsets are from Windows. Source revision 11100849 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.