Source 2 Viewer
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CGameChoreoServices
CGameGibManager
CGameModifier_BodyGroupChoice
CGameModifier_DisableGravity
CGameModifier_FireConCommand
CGameModifier_FireConCommandVData
CGameModifier_FireUserEntityIO
CGameModifier_FireUserEntityIOVData
CGameModifier_OverrideTargetIdentifier
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGlowProperty
CGradientFog
CGunTarget
CHandleDummy
CHandleTest
CHitboxComponent
CIcePathShardGenerator
CInWorldKeyBindPanel
CInfoAbilityTestBot
CInfoCitadelHideout
CInfoCoverPoint
CInfoData
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoHeroTestingController
CInfoHeroTestingPoint
CInfoInstructorHintTarget
CInfoInteraction
CInfoLadderDismount
CInfoLandmark
CInfoMidBossSpawn
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerStart
CInfoPortalLink
CInfoRemarkable
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
CInfoTarget
CInfoTargetServerOnly
CInfoTeamSpawn
CInfoTeleportDestination
CInfoTrooperBossSpawn
CInfoTrooperNeutralCamp
CInfoTrooperNeutralSpawn
CInfoTrooperSpawn
CInfoTutorialController
CInfoTutorialPoint
CInfoVisibilityBox
CInfoWorldLayer
CInstancedSceneEntity
CInstructorEventEntity
CItem
CItemAOERootVData
CItemAOESilenceAuraVData
CItemAOESilenceModifierVData
CItemCapacitor
CItemCapacitorVData
CItemCrate
CItemCrateSpawn
CItemExplosiveBarrel
Type
/
to search
Deadlock
server
CGameRules
CGameRules
MNetworkVarNames
"int m_nTotalPausedTicks"
"int m_nPauseStartTick"
"bool m_bGamePaused"
__m_pChainEntity
:
CNetworkVarChainer
8 (0x08)
MNotSaved
m_szQuestName
:
char
[128]
48 (0x30)
m_nQuestPhase
:
int32
176 (0xB0)
m_nLastMatchTime
:
uint32
180 (0xB4)
m_nLastMatchTime_MatchID64
:
uint64
184 (0xB8)
m_nTotalPausedTicks
:
int32
192 (0xC0)
MNetworkEnable
m_nPauseStartTick
:
int32
196 (0xC4)
MNetworkEnable
m_bGamePaused
:
bool
200 (0xC8)
MNetworkEnable
Referenced by (2)
CMultiplayRules
CSingleplayRules
Also in
client.dll
Counter-Strike 2
Dota 2