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CGameModifier_FireConCommand
CGameModifier_FireConCommandVData
CGameModifier_FireUserEntityIO
CGameModifier_FireUserEntityIOVData
CGameModifier_OverrideTargetIdentifier
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGlowProperty
CGradientFog
CGunTarget
CHandleDummy
CHandleTest
CHitboxComponent
CIcePathShardGenerator
CInWorldKeyBindPanel
CInfoAbilityTestBot
CInfoCitadelHideout
CInfoCoverPoint
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CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
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CInfoHeroTestingController
CInfoHeroTestingPoint
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CInfoLadderDismount
CInfoLandmark
CInfoMidBossSpawn
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerStart
CInfoPortalLink
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CInfoVisibilityBox
CInfoWorldLayer
CInstancedSceneEntity
CInstructorEventEntity
CItem
CItemAOERootVData
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CItemAOESilenceModifierVData
CItemCapacitor
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CItemCrate
CItemCrateSpawn
CItemExplosiveBarrel
CItemFlare
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CItemGenericTriggerHelper
CItemHauntingScream
CItemHauntingScreamVData
CItemMetalSkinVData
CItemMysticReverb
CItemParachute
Type
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Deadlock
server
CGlowProperty
CGlowProperty
MNetworkVarNames
"int32 m_iGlowType"
"int32 m_iGlowTeam"
"int32 m_nGlowRange"
"int32 m_nGlowRangeMin"
"Color m_glowColorOverride"
expand…
m_fGlowColor
:
Vector
8 (0x08)
MNotSaved
m_iGlowType
:
int32
48 (0x30)
MNetworkChangeCallback
: "OnGlowTypeChanged"
MNetworkEnable
m_iGlowTeam
:
int32
52 (0x34)
MNetworkEnable
MNotSaved
m_nGlowRange
:
int32
56 (0x38)
MNetworkEnable
MNotSaved
m_nGlowRangeMin
:
int32
60 (0x3C)
MNetworkEnable
MNotSaved
m_glowColorOverride
:
Color
64 (0x40)
MNetworkChangeCallback
: "OnGlowColorChanged"
MNetworkEnable
MNotSaved
m_bFlashing
:
bool
68 (0x44)
MNetworkEnable
MNotSaved
m_flGlowTime
:
float32
72 (0x48)
MNetworkEnable
MNotSaved
m_flGlowStartTime
:
float32
76 (0x4C)
MNetworkEnable
MNotSaved
m_bGlowing
:
bool
80 (0x50)
MNotSaved
Referenced by (1)
CBaseModelEntity
m_Glow
Also in
client.dll
Counter-Strike 2
Dota 2