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CGameModifier_DisableGravity
CGameModifier_FireConCommand
CGameModifier_FireConCommandVData
CGameModifier_FireUserEntityIO
CGameModifier_FireUserEntityIOVData
CGameModifier_OverrideTargetIdentifier
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGlowProperty
CGradientFog
CGunTarget
CHandleDummy
CHandleTest
CHitboxComponent
CIcePathShardGenerator
CInWorldKeyBindPanel
CInfoAbilityTestBot
CInfoCitadelHideout
CInfoCoverPoint
CInfoData
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoHeroTestingController
CInfoHeroTestingPoint
CInfoInstructorHintTarget
CInfoInteraction
CInfoLadderDismount
CInfoLandmark
CInfoMidBossSpawn
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerStart
CInfoPortalLink
CInfoRemarkable
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
CInfoTarget
CInfoTargetServerOnly
CInfoTeamSpawn
CInfoTeleportDestination
CInfoTrooperBossSpawn
CInfoTrooperNeutralCamp
CInfoTrooperNeutralSpawn
CInfoTrooperSpawn
CInfoTutorialController
CInfoTutorialPoint
CInfoVisibilityBox
CInfoWorldLayer
CInstancedSceneEntity
CInstructorEventEntity
CItem
CItemAOERootVData
CItemAOESilenceAuraVData
CItemAOESilenceModifierVData
CItemCapacitor
CItemCapacitorVData
CItemCrate
CItemCrateSpawn
CItemExplosiveBarrel
CItemFlare
CItemGeneric
CItemGenericTriggerHelper
CItemHauntingScream
CItemHauntingScreamVData
CItemMetalSkinVData
CItemMysticReverb
Type
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Deadlock
server
CPhysConstraint
CGenericConstraint
CGenericConstraint
Inherits from (96 fields)
CPhysConstraint
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
expand fields
m_nLinearMotionX
:
JointMotion_t
1288 (0x0508)
m_nLinearMotionY
:
JointMotion_t
1292 (0x050C)
m_nLinearMotionZ
:
JointMotion_t
1296 (0x0510)
m_flLinearFrequencyX
:
float32
1300 (0x0514)
m_flLinearFrequencyY
:
float32
1304 (0x0518)
m_flLinearFrequencyZ
:
float32
1308 (0x051C)
m_flLinearDampingRatioX
:
float32
1312 (0x0520)
m_flLinearDampingRatioY
:
float32
1316 (0x0524)
m_flLinearDampingRatioZ
:
float32
1320 (0x0528)
m_flMaxLinearImpulseX
:
float32
1324 (0x052C)
m_flMaxLinearImpulseY
:
float32
1328 (0x0530)
m_flMaxLinearImpulseZ
:
float32
1332 (0x0534)
m_flBreakAfterTimeX
:
float32
1336 (0x0538)
m_flBreakAfterTimeY
:
float32
1340 (0x053C)
m_flBreakAfterTimeZ
:
float32
1344 (0x0540)
m_flBreakAfterTimeStartTimeX
:
GameTime_t
1348 (0x0544)
m_flBreakAfterTimeStartTimeY
:
GameTime_t
1352 (0x0548)
m_flBreakAfterTimeStartTimeZ
:
GameTime_t
1356 (0x054C)
m_flBreakAfterTimeThresholdX
:
float32
1360 (0x0550)
m_flBreakAfterTimeThresholdY
:
float32
1364 (0x0554)
m_flBreakAfterTimeThresholdZ
:
float32
1368 (0x0558)
m_flNotifyForceX
:
float32
1372 (0x055C)
m_flNotifyForceY
:
float32
1376 (0x0560)
m_flNotifyForceZ
:
float32
1380 (0x0564)
m_flNotifyForceMinTimeX
:
float32
1384 (0x0568)
m_flNotifyForceMinTimeY
:
float32
1388 (0x056C)
m_flNotifyForceMinTimeZ
:
float32
1392 (0x0570)
m_flNotifyForceLastTimeX
:
GameTime_t
1396 (0x0574)
m_flNotifyForceLastTimeY
:
GameTime_t
1400 (0x0578)
m_flNotifyForceLastTimeZ
:
GameTime_t
1404 (0x057C)
m_bAxisNotifiedX
:
bool
1408 (0x0580)
m_bAxisNotifiedY
:
bool
1409 (0x0581)
m_bAxisNotifiedZ
:
bool
1410 (0x0582)
m_nAngularMotionX
:
JointMotion_t
1412 (0x0584)
m_nAngularMotionY
:
JointMotion_t
1416 (0x0588)
m_nAngularMotionZ
:
JointMotion_t
1420 (0x058C)
m_flAngularFrequencyX
:
float32
1424 (0x0590)
m_flAngularFrequencyY
:
float32
1428 (0x0594)
m_flAngularFrequencyZ
:
float32
1432 (0x0598)
m_flAngularDampingRatioX
:
float32
1436 (0x059C)
m_flAngularDampingRatioY
:
float32
1440 (0x05A0)
m_flAngularDampingRatioZ
:
float32
1444 (0x05A4)
m_flMaxAngularImpulseX
:
float32
1448 (0x05A8)
m_flMaxAngularImpulseY
:
float32
1452 (0x05AC)
m_flMaxAngularImpulseZ
:
float32
1456 (0x05B0)
m_NotifyForceReachedX
:
CEntityIOOutput
1464 (0x05B8)
m_NotifyForceReachedY
:
CEntityIOOutput
1488 (0x05D0)
m_NotifyForceReachedZ
:
CEntityIOOutput
1512 (0x05E8)
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