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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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ConVars & Commands
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All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncRotator::RotationAxis_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CGameChoreoServices
CGameGibManager
CGameModifier_BodyGroupChoice
CGameModifier_BodyGroupChoiceVData
CGameModifier_DisableGravity
CGameModifier_FireConCommand
CGameModifier_FireConCommandVData
CGameModifier_FireUserEntityIO
CGameModifier_FireUserEntityIOVData
CGameModifier_OverrideTargetIdentifier
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGenericLogicPlayerProxy
CGenericShapeProxy
CGlowProperty
CGradientFog
CGunTarget
CHandleDummy
CHandleTest
CHitboxComponent
CIcePathShardGenerator
CInWorldKeyBindPanel
CInfoAbilityTestBot
CInfoChoreoAnchor
CInfoChoreoAnchorPosition
CInfoChoreoLocatorShapeType_t
CInfoCitadelHelperLocation
CInfoCitadelHideout
CInfoData
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoHeroTestingController
CInfoHeroTestingPoint
CInfoInstructorHintTarget
CInfoKOTHSpawnLocation
CInfoLadderDismount
CInfoLandmark
CInfoMidBossSpawn
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerStart
CInfoPortalLink
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
CInfoTarget
CInfoTargetServerOnly
CInfoTeamSpawn
Type
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to search schemas
Deadlock
server
IChoreoServices
CGameChoreoServices
CGameChoreoServices
32 bytes (0x20), align 8
Source
Inherits
IChoreoServices
Metadata
MHasKV3TransferPolymorphicClassname
Also in
Counter-Strike 2
Dota 2
Fields
Name
Type
Offset
m_hOwner
CHandle
<
CBaseModelEntity
>
8
0x08
m_hScriptedSequence
CHandle
<
CScriptedSequence
>
12
0x0C
m_scriptState
IChoreoServices::ScriptState_t
= "SCRIPT_PLAYING"
16
0x10
m_choreoState
IChoreoServices::ChoreoState_t
= "STATE_PRE_SCRIPT"
20
0x14
m_flTimeStartedState
GameTime_t
24
0x18