Source 2 Viewer
  • CFuncMover::FollowEntityDirection_t
  • CFuncMover::Move_t
  • CFuncMover::OrientationUpdate_t
  • CFuncMover::TransitionToPathNodeAction_t
  • CFuncMoverAPI
  • CFuncNavBlocker
  • CFuncNavObstruction
  • CFuncPlat
  • CFuncPlatRot
  • CFuncPropRespawnZone
  • CFuncRotating
  • CFuncRotator
  • CFuncRotator::Rotate_t
  • CFuncShatterglass
  • CFuncTankTrain
  • CFuncTimescale
  • CFuncTrackAuto
  • CFuncTrackChange
  • CFuncTrackTrain
  • CFuncTrain
  • CFuncTrainControls
  • CFuncVPhysicsClip
  • CFuncVehicleClip
  • CFuncWall
  • CFuncWallToggle
  • CGameChoreoServices
  • CGameGibManager
  • CGameModifier_BodyGroupChoice
  • CGameModifier_DisableGravity
  • CGameModifier_FireConCommand
  • CGameModifier_FireConCommandVData
  • CGameModifier_FireUserEntityIO
  • CGameModifier_FireUserEntityIOVData
  • CGameModifier_OverrideTargetIdentifier
  • CGameModifier_PlayEffectOnDeath
  • CGameModifier_SetModelScale
  • CGameModifier_SetMoveType
  • CGameModifier_VehicleTopSpeedScale
  • CGamePlayerEquip
  • CGamePlayerZone
  • CGameRules
  • CGameRulesProxy
  • CGameSceneNode
  • CGameSceneNodeHandle
  • CGameScriptedMoveData
  • CGameScriptedMoveDef_t
  • CGameText
  • CGenericConstraint
  • CGlowProperty
  • CGradientFog
  • CGunTarget
  • CHandleDummy
  • CHandleTest
  • CHitboxComponent
  • CIcePathShardGenerator
  • CInWorldKeyBindPanel
  • CInfoAbilityTestBot
  • CInfoCitadelHideout
  • CInfoCoverPoint
  • CInfoData
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoGameEventProxy
  • CInfoHeroTestingController
  • CInfoHeroTestingPoint
  • CInfoInstructorHintTarget
  • CInfoInteraction
  • CInfoLadderDismount
  • CInfoLandmark
  • CInfoMidBossSpawn
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoPlayerStart
  • CInfoPortalLink
  • CInfoRemarkable
  • CInfoSpawnGroupLandmark
  • CInfoSpawnGroupLoadUnload
  • CInfoTarget
  • CInfoTargetServerOnly
Type / to search
  1. Deadlock
  2. server
  3. CBasePlatTrain
  4. CFuncTrain

CFuncTrain

Inherits from (141 fields)
CBasePlatTrainCBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_hCurrentTarget: CHandle< CBaseEntity >2080 (0x0820)
  • m_activated: bool2084 (0x0824)
  • m_hEnemy: CHandle< CBaseEntity >2088 (0x0828)
  • m_flBlockDamage: float322092 (0x082C)
  • m_flNextBlockTime: GameTime_t2096 (0x0830)
  • m_iszLastTarget: CUtlSymbolLarge2104 (0x0838)
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.