Source 2 Viewer
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CGameChoreoServices
CGameGibManager
CGameModifier_BodyGroupChoice
CGameModifier_DisableGravity
CGameModifier_FireConCommand
CGameModifier_FireConCommandVData
CGameModifier_FireUserEntityIO
CGameModifier_FireUserEntityIOVData
CGameModifier_OverrideTargetIdentifier
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGlowProperty
CGradientFog
CGunTarget
CHandleDummy
CHandleTest
CHitboxComponent
CIcePathShardGenerator
CInWorldKeyBindPanel
CInfoAbilityTestBot
CInfoCitadelHideout
CInfoCoverPoint
CInfoData
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoHeroTestingController
CInfoHeroTestingPoint
CInfoInstructorHintTarget
CInfoInteraction
CInfoLadderDismount
CInfoLandmark
CInfoMidBossSpawn
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerStart
CInfoPortalLink
CInfoRemarkable
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
CInfoTarget
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Deadlock
server
CBaseModelEntity
CFuncTrackTrain
CFuncTrackTrain
Inherits from (120 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_ppath
:
CHandle
<
CPathTrack
>
1912 (0x0778)
m_length
:
float32
1916 (0x077C)
m_vPosPrev
:
Vector
1920 (0x0780)
m_angPrev
:
QAngle
1932 (0x078C)
m_controlMins
:
Vector
1944 (0x0798)
m_controlMaxs
:
Vector
1956 (0x07A4)
m_lastBlockPos
:
Vector
1968 (0x07B0)
MNotSaved
m_lastBlockTick
:
int32
1980 (0x07BC)
MNotSaved
m_flVolume
:
float32
1984 (0x07C0)
m_flBank
:
float32
1988 (0x07C4)
m_oldSpeed
:
float32
1992 (0x07C8)
m_flBlockDamage
:
float32
1996 (0x07CC)
m_height
:
float32
2000 (0x07D0)
m_maxSpeed
:
float32
2004 (0x07D4)
m_dir
:
float32
2008 (0x07D8)
m_iszSoundMove
:
CUtlSymbolLarge
2016 (0x07E0)
m_iszSoundMovePing
:
CUtlSymbolLarge
2024 (0x07E8)
m_iszSoundStart
:
CUtlSymbolLarge
2032 (0x07F0)
m_iszSoundStop
:
CUtlSymbolLarge
2040 (0x07F8)
m_strPathTarget
:
CUtlSymbolLarge
2048 (0x0800)
m_flMoveSoundMinDuration
:
float32
2056 (0x0808)
m_flMoveSoundMaxDuration
:
float32
2060 (0x080C)
m_flNextMoveSoundTime
:
GameTime_t
2064 (0x0810)
m_flMoveSoundMinPitch
:
float32
2068 (0x0814)
m_flMoveSoundMaxPitch
:
float32
2072 (0x0818)
m_eOrientationType
:
TrainOrientationType_t
2076 (0x081C)
m_eVelocityType
:
TrainVelocityType_t
2080 (0x0820)
m_OnStart
:
CEntityIOOutput
2104 (0x0838)
m_OnNext
:
CEntityIOOutput
2128 (0x0850)
m_OnArrivedAtDestinationNode
:
CEntityIOOutput
2152 (0x0868)
m_bManualSpeedChanges
:
bool
2176 (0x0880)
m_flDesiredSpeed
:
float32
2180 (0x0884)
MNotSaved
m_flSpeedChangeTime
:
GameTime_t
2184 (0x0888)
MNotSaved
m_flAccelSpeed
:
float32
2188 (0x088C)
m_flDecelSpeed
:
float32
2192 (0x0890)
m_bAccelToSpeed
:
bool
2196 (0x0894)
MNotSaved
m_flNextMPSoundTime
:
GameTime_t
2200 (0x0898)
MNotSaved
Referenced by (3)
CFuncTankTrain
CFuncTrackChange
m_train
CTankTrainAI
m_hTrain
Also in
client.dll
Counter-Strike 2
Dota 2