Source 2 Viewer
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CGameChoreoServices
CGameGibManager
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGenericConstraint
CGenericShapeProxy
CGlowProperty
CGunTarget
CHeadLookParams
CHeadLookParams::HeadLookPriority_t
CHeroStatueLiked
CHeroesPerPlayer
CHitboxComponent
CHorizontalMotionController
CInfoChoreoAnchor
CInfoChoreoAnchorPosition
CInfoChoreoLocatorShapeType_t
CInfoCourierSpawn
CInfoCourierSpawnDire
CInfoCourierSpawnDire1
CInfoCourierSpawnDire2
CInfoCourierSpawnDire3
CInfoCourierSpawnDire4
CInfoCourierSpawnDire5
CInfoCourierSpawnRadiant
CInfoCourierSpawnRadiant1
CInfoCourierSpawnRadiant2
CInfoCourierSpawnRadiant3
CInfoCourierSpawnRadiant4
CInfoCourierSpawnRadiant5
CInfoData
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoInstructorHintTarget
CInfoInteraction
CInfoLandmark
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerStart
CInfoPlayerStartBadGuys
CInfoPlayerStartDota
CInfoPlayerStartGoodGuys
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_load
CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_unload
CInfoTarget
CInfoTargetServerOnly
Type
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Dota 2
server
CBaseModelEntity
CFuncTrackTrain
CFuncTrackTrain
Inherits from (132 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_ppath
:
CHandle
<
CPathTrack
>
1904 (0x0770)
m_length
:
float32
1908 (0x0774)
m_vPosPrev
:
Vector
1912 (0x0778)
m_angPrev
:
QAngle
1924 (0x0784)
m_controlMins
:
Vector
1936 (0x0790)
m_controlMaxs
:
Vector
1948 (0x079C)
m_lastBlockPos
:
VectorWS
1960 (0x07A8)
MNotSaved
m_lastBlockTick
:
int32
1972 (0x07B4)
MNotSaved
m_flVolume
:
float32
1976 (0x07B8)
m_flBank
:
float32
1980 (0x07BC)
m_oldSpeed
:
float32
1984 (0x07C0)
m_flBlockDamage
:
float32
1988 (0x07C4)
m_height
:
float32
1992 (0x07C8)
m_maxSpeed
:
float32
1996 (0x07CC)
m_dir
:
float32
2000 (0x07D0)
m_iszSoundMove
:
CUtlSymbolLarge
2008 (0x07D8)
m_iszSoundMovePing
:
CUtlSymbolLarge
2016 (0x07E0)
m_iszSoundStart
:
CUtlSymbolLarge
2024 (0x07E8)
m_iszSoundStop
:
CUtlSymbolLarge
2032 (0x07F0)
m_strPathTarget
:
CUtlSymbolLarge
2040 (0x07F8)
m_flMoveSoundMinDuration
:
float32
2048 (0x0800)
m_flMoveSoundMaxDuration
:
float32
2052 (0x0804)
m_flNextMoveSoundTime
:
GameTime_t
2056 (0x0808)
m_flMoveSoundMinPitch
:
float32
2060 (0x080C)
m_flMoveSoundMaxPitch
:
float32
2064 (0x0810)
m_eOrientationType
:
TrainOrientationType_t
2068 (0x0814)
m_eVelocityType
:
TrainVelocityType_t
2072 (0x0818)
m_OnStart
:
CEntityIOOutput
2096 (0x0830)
m_OnNext
:
CEntityIOOutput
2120 (0x0848)
m_OnArrivedAtDestinationNode
:
CEntityIOOutput
2144 (0x0860)
m_bManualSpeedChanges
:
bool
2168 (0x0878)
m_flDesiredSpeed
:
float32
2172 (0x087C)
MNotSaved
m_flSpeedChangeTime
:
GameTime_t
2176 (0x0880)
MNotSaved
m_flAccelSpeed
:
float32
2180 (0x0884)
m_flDecelSpeed
:
float32
2184 (0x0888)
m_bAccelToSpeed
:
bool
2188 (0x088C)
MNotSaved
m_flNextMPSoundTime
:
GameTime_t
2192 (0x0890)
MNotSaved
Referenced by (1)
CFuncTrackChange
m_train
Also in
client.dll
Counter-Strike 2
Deadlock