Source 2 Viewer
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRetakeBarrier
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CFuncWater
CGameChoreoServices
CGameEnd
CGameGibManager
CGameMoney
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGenericShapeProxy
CGlowProperty
CGradientFog
CGunTarget
CHEGrenade
CHEGrenadeProjectile
CHandleDummy
CHandleTest
CHintMessage
CHintMessageQueue
CHitboxComponent
CHostage
CHostageAlias_info_hostage_spawn
CHostageCarriableProp
CHostageExpresserShim
CHostageRescueZone
CHostageRescueZoneShim
CIncendiaryGrenade
CInferno
CInfoChoreoAnchor
CInfoChoreoAnchorPosition
CInfoChoreoLocatorShapeType_t
CInfoData
CInfoDeathmatchSpawn
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoInstructorHintBombTargetA
CInfoInstructorHintBombTargetB
CInfoInstructorHintHostageRescueZone
CInfoInstructorHintTarget
CInfoInteraction
CInfoLadderDismount
CInfoLandmark
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerCounterterrorist
CInfoPlayerStart
Type
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Counter-Strike 2
server
CBaseModelEntity
CFuncTrackTrain
CFuncTrackTrain
Inherits from (129 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_ppath
:
CHandle
<
CPathTrack
>
1896 (0x0768)
m_length
:
float32
1900 (0x076C)
m_vPosPrev
:
Vector
1904 (0x0770)
m_angPrev
:
QAngle
1916 (0x077C)
m_controlMins
:
Vector
1928 (0x0788)
m_controlMaxs
:
Vector
1940 (0x0794)
m_lastBlockPos
:
Vector
1952 (0x07A0)
MNotSaved
m_lastBlockTick
:
int32
1964 (0x07AC)
MNotSaved
m_flVolume
:
float32
1968 (0x07B0)
m_flBank
:
float32
1972 (0x07B4)
m_oldSpeed
:
float32
1976 (0x07B8)
m_flBlockDamage
:
float32
1980 (0x07BC)
m_height
:
float32
1984 (0x07C0)
m_maxSpeed
:
float32
1988 (0x07C4)
m_dir
:
float32
1992 (0x07C8)
m_iszSoundMove
:
CUtlSymbolLarge
2000 (0x07D0)
m_iszSoundMovePing
:
CUtlSymbolLarge
2008 (0x07D8)
m_iszSoundStart
:
CUtlSymbolLarge
2016 (0x07E0)
m_iszSoundStop
:
CUtlSymbolLarge
2024 (0x07E8)
m_strPathTarget
:
CUtlSymbolLarge
2032 (0x07F0)
m_flMoveSoundMinDuration
:
float32
2040 (0x07F8)
m_flMoveSoundMaxDuration
:
float32
2044 (0x07FC)
m_flNextMoveSoundTime
:
GameTime_t
2048 (0x0800)
m_flMoveSoundMinPitch
:
float32
2052 (0x0804)
m_flMoveSoundMaxPitch
:
float32
2056 (0x0808)
m_eOrientationType
:
TrainOrientationType_t
2060 (0x080C)
m_eVelocityType
:
TrainVelocityType_t
2064 (0x0810)
m_OnStart
:
CEntityIOOutput
2088 (0x0828)
m_OnNext
:
CEntityIOOutput
2112 (0x0840)
m_OnArrivedAtDestinationNode
:
CEntityIOOutput
2136 (0x0858)
m_bManualSpeedChanges
:
bool
2160 (0x0870)
m_flDesiredSpeed
:
float32
2164 (0x0874)
MNotSaved
m_flSpeedChangeTime
:
GameTime_t
2168 (0x0878)
MNotSaved
m_flAccelSpeed
:
float32
2172 (0x087C)
m_flDecelSpeed
:
float32
2176 (0x0880)
m_bAccelToSpeed
:
bool
2180 (0x0884)
MNotSaved
m_flNextMPSoundTime
:
GameTime_t
2184 (0x0888)
MNotSaved
Referenced by (3)
CFuncTankTrain
CFuncTrackChange
m_train
CTankTrainAI
m_hTrain
Also in
client.dll
Dota 2
Deadlock