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CFlashbangProjectile
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CFuncMover::FollowConstraint_t
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CFuncMover::TransitionToPathNodeAction_t
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Counter-Strike 2
server
CFuncMover::OrientationUpdate_t
CFuncMover::OrientationUpdate_t
uint32_t
ORIENTATION_FORWARD_PATH
=
0
0x00
ORIENTATION_FORWARD_PATH_AND_FIXED_PITCH
=
1
0x01
ORIENTATION_FORWARD_PATH_AND_UP_CONTROL_POINT
=
2
0x02
ORIENTATION_MATCH_CONTROL_POINT
=
3
0x03
ORIENTATION_FIXED
=
4
0x04
ORIENTATION_FACE_PLAYER
=
5
0x05
ORIENTATION_FORWARD_MOVEMENT_DIRECTION
=
6
0x06
ORIENTATION_FORWARD_MOVEMENT_DIRECTION_AND_UP_CONTROL_POINT
=
7
0x07
ORIENTATION_FACE_ENTITY
=
8
0x08
Referenced by (1)
CFuncMover
m_eOrientationUpdate
Also in
Dota 2
Deadlock