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CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRetakeBarrier
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CFuncWater
CGameChoreoServices
CGameEnd
CGameGibManager
CGameMoney
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGlowProperty
CGradientFog
CGunTarget
CHEGrenade
CHEGrenadeProjectile
CHandleDummy
CHandleTest
CHintMessage
CHintMessageQueue
CHitboxComponent
CHostage
CHostageAlias_info_hostage_spawn
CHostageCarriableProp
CHostageExpresserShim
CHostageRescueZone
CHostageRescueZoneShim
CIncendiaryGrenade
CInferno
CInfoData
CInfoDeathmatchSpawn
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
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CInfoInteraction
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Counter-Strike 2
server
CBaseModelEntity
CFuncShatterglass
CFuncShatterglass
Inherits from (115 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_matPanelTransform
:
matrix3x4_t
1840 (0x0730)
m_matPanelTransformWsTemp
:
matrix3x4_t
1888 (0x0760)
m_vecShatterGlassShards
:
CUtlVector
<
uint32
>
1936 (0x0790)
m_PanelSize
:
Vector2D
1960 (0x07A8)
m_flLastShatterSoundEmitTime
:
GameTime_t
1968 (0x07B0)
m_flLastCleanupTime
:
GameTime_t
1972 (0x07B4)
m_flInitAtTime
:
GameTime_t
1976 (0x07B8)
m_flGlassThickness
:
float32
1980 (0x07BC)
m_flSpawnInvulnerability
:
float32
1984 (0x07C0)
m_bBreakSilent
:
bool
1988 (0x07C4)
m_bBreakShardless
:
bool
1989 (0x07C5)
m_bBroken
:
bool
1990 (0x07C6)
m_bGlassNavIgnore
:
bool
1991 (0x07C7)
m_bGlassInFrame
:
bool
1992 (0x07C8)
m_bStartBroken
:
bool
1993 (0x07C9)
m_iInitialDamageType
:
uint8
1994 (0x07CA)
m_szDamagePositioningEntityName01
:
CUtlSymbolLarge
2000 (0x07D0)
m_szDamagePositioningEntityName02
:
CUtlSymbolLarge
2008 (0x07D8)
m_szDamagePositioningEntityName03
:
CUtlSymbolLarge
2016 (0x07E0)
m_szDamagePositioningEntityName04
:
CUtlSymbolLarge
2024 (0x07E8)
m_vInitialDamagePositions
:
CUtlVector
<
Vector
>
2032 (0x07F0)
m_vExtraDamagePositions
:
CUtlVector
<
Vector
>
2056 (0x0808)
m_vInitialPanelVertices
:
CUtlVector
<
Vector4D
>
2080 (0x0820)
m_OnBroken
:
CEntityIOOutput
2104 (0x0838)
m_iSurfaceType
:
uint8
2128 (0x0850)
m_hMaterialDamageBase
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
2136 (0x0858)
Referenced by (1)
CShatterGlassShard
m_hParentPanel
Also in
Deadlock