Source 2 Viewer
CFuncWall
CFuncWallToggle
CFuncWater
CGameChoreoServices
CGameEnd
CGameGibManager
CGameMoney
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGenericShapeProxy
CGlowProperty
CGradientFog
CGunTarget
CHEGrenade
CHEGrenadeProjectile
CHandleDummy
CHandleTest
CHintMessage
CHintMessageQueue
CHitboxComponent
CHostage
CHostageAlias_info_hostage_spawn
CHostageCarriableProp
CHostageExpresserShim
CHostageRescueZone
CHostageRescueZoneShim
CIncendiaryGrenade
CInferno
CInfoChoreoAnchor
CInfoChoreoAnchorPosition
CInfoChoreoLocatorShapeType_t
CInfoData
CInfoDeathmatchSpawn
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoInstructorHintBombTargetA
CInfoInstructorHintBombTargetB
CInfoInstructorHintHostageRescueZone
CInfoInstructorHintTarget
CInfoInteraction
CInfoLadderDismount
CInfoLandmark
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerCounterterrorist
CInfoPlayerStart
CInfoPlayerTerrorist
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
CInfoTarget
CInfoTargetServerOnly
CInfoTeleportDestination
CInfoVisibilityBox
CInfoWorldLayer
CInstancedSceneEntity
CInstructorEventEntity
CIronSightController
CItem
CItemAssaultSuit
CItemDefuser
CItemDefuserAlias_item_defuser
CItemDogtags
CItemGeneric
CItemGenericTriggerHelper
CItemKevlar
CItemSoda
CItem_Healthshot
CKeepUpright
CKnife
CLightComponent
Type
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Counter-Strike 2
server
CBaseEntity
CGradientFog
CGradientFog
Inherits from (89 fields)
CBaseEntity
CEntityInstance
expand fields
m_hGradientFogTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
1192 (0x04A8)
m_flFogStartDistance
:
float32
1200 (0x04B0)
m_flFogEndDistance
:
float32
1204 (0x04B4)
m_bHeightFogEnabled
:
bool
1208 (0x04B8)
m_flFogStartHeight
:
float32
1212 (0x04BC)
m_flFogEndHeight
:
float32
1216 (0x04C0)
m_flFarZ
:
float32
1220 (0x04C4)
m_flFogMaxOpacity
:
float32
1224 (0x04C8)
m_flFogFalloffExponent
:
float32
1228 (0x04CC)
m_flFogVerticalExponent
:
float32
1232 (0x04D0)
m_fogColor
:
Color
1236 (0x04D4)
m_flFogStrength
:
float32
1240 (0x04D8)
m_flFadeTime
:
float32
1244 (0x04DC)
m_bStartDisabled
:
bool
1248 (0x04E0)
m_bIsEnabled
:
bool
1249 (0x04E1)
m_bGradientFogNeedsTextures
:
bool
1250 (0x04E2)
Also in
client.dll
Deadlock