Source 2 Viewer
C_EnvWindVolume
C_FireCrackerBlast
C_Fish
C_Flashbang
C_FlashbangProjectile
C_FogController
C_FootstepControl
C_FuncBrush
C_FuncConveyor
C_FuncElectrifiedVolume
C_FuncLadder
C_FuncMonitor
C_FuncMoveLinear
C_FuncMover
C_FuncRotating
C_FuncTrackTrain
C_GameRules
C_GameRulesProxy
C_GlobalLight
C_GradientFog
C_HEGrenade
C_HEGrenadeProjectile
C_HandleTest
C_Hostage
C_HostageCarriableProp
C_IncendiaryGrenade
C_Inferno
C_InfoInstructorHintHostageRescueZone
C_InfoLadderDismount
C_InfoVisibilityBox
C_IronSightController
C_Item
C_ItemDogtags
C_Item_Healthshot
C_KeychainModule
C_Knife
C_LateUpdatedAnimating
C_LightDirectionalEntity
C_LightEntity
C_LightEnvironmentEntity
C_LightOrthoEntity
C_LightSpotEntity
C_LocalTempEntity
C_MapPreviewParticleSystem
C_MapVetoPickController
C_ModelPointEntity
C_MolotovGrenade
C_MolotovProjectile
C_Multimeter
C_MultiplayRules
C_NametagModule
C_NetTestBaseCombatCharacter
C_OmniLight
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
C_PhysMagnet
C_PhysPropClientside
C_PhysicsProp
C_PhysicsPropMultiplayer
C_PlantedC4
C_PlayerPing
C_PlayerSprayDecal
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointValueRemapper
C_PointWorldText
C_PortraitWorldCallbackHandler
C_PostProcessingVolume
C_Precipitation
C_PrecipitationBlocker
C_PropDoorRotating
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Counter-Strike 2
client
C_BaseEntity
C_GradientFog
C_GradientFog
Inherits from (86 fields)
C_BaseEntity
CEntityInstance
expand fields
m_hGradientFogTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
1536 (0x0600)
m_flFogStartDistance
:
float32
1544 (0x0608)
m_flFogEndDistance
:
float32
1548 (0x060C)
m_bHeightFogEnabled
:
bool
1552 (0x0610)
m_flFogStartHeight
:
float32
1556 (0x0614)
m_flFogEndHeight
:
float32
1560 (0x0618)
m_flFarZ
:
float32
1564 (0x061C)
m_flFogMaxOpacity
:
float32
1568 (0x0620)
m_flFogFalloffExponent
:
float32
1572 (0x0624)
m_flFogVerticalExponent
:
float32
1576 (0x0628)
m_fogColor
:
Color
1580 (0x062C)
m_flFogStrength
:
float32
1584 (0x0630)
m_flFadeTime
:
float32
1588 (0x0634)
m_bStartDisabled
:
bool
1592 (0x0638)
m_bIsEnabled
:
bool
1593 (0x0639)
m_bGradientFogNeedsTextures
:
bool
1594 (0x063A)
Also in
server.dll
Deadlock