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Type / to search
  1. Counter-Strike 2
  2. client
  3. C_BaseCombatCharacter
  4. C_Hostage

C_Hostage

Inherits from (151 fields)
C_BaseCombatCharacterCBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_entitySpottedState: EntitySpottedState_t4576 (0x11E0)
  • m_leader: CHandle< C_BaseEntity >4600 (0x11F8)
  • m_reuseTimer: CountdownTimer4608 (0x1200)
  • m_vel: Vector4632 (0x1218)
  • m_isRescued: bool4644 (0x1224)
  • m_jumpedThisFrame: bool4645 (0x1225)
  • m_nHostageState: int324648 (0x1228)
  • m_bHandsHaveBeenCut: bool4652 (0x122C)
  • m_hHostageGrabber: CHandle< C_CSPlayerPawn >4656 (0x1230)
  • m_fLastGrabTime: GameTime_t4660 (0x1234)
  • m_vecGrabbedPos: Vector4664 (0x1238)
  • m_flRescueStartTime: GameTime_t4676 (0x1244)
  • m_flGrabSuccessTime: GameTime_t4680 (0x1248)
  • m_flDropStartTime: GameTime_t4684 (0x124C)
  • m_flDeadOrRescuedTime: GameTime_t4688 (0x1250)
  • m_blinkTimer: CountdownTimer4696 (0x1258)
  • m_lookAt: Vector4720 (0x1270)
  • m_lookAroundTimer: CountdownTimer4736 (0x1280)
  • m_isInit: bool4760 (0x1298)
  • m_eyeAttachment: AttachmentHandle_t4761 (0x1299)
  • m_chestAttachment: AttachmentHandle_t4762 (0x129A)
  • m_pPredictionOwner: CBasePlayerController*4768 (0x12A0)
  • m_fNewestAlphaThinkTime: GameTime_t4776 (0x12A8)
Also in
server.dll
Offsets are from Windows. Source revision 10666121 built on May 18 2026.