Source 2 Viewer
C_EnvDecal
C_EnvDetailController
C_EnvLightProbeVolume
C_EnvParticleGlow
C_EnvSky
C_EnvVolumetricFogController
C_EnvVolumetricFogVolume
C_EnvWind
C_EnvWindClientside
C_EnvWindController
C_EnvWindShared
C_EnvWindVolume
C_FireCrackerBlast
C_Fish
C_Flashbang
C_FlashbangProjectile
C_FogController
C_FootstepControl
C_FuncBrush
C_FuncConveyor
C_FuncElectrifiedVolume
C_FuncLadder
C_FuncMonitor
C_FuncMoveLinear
C_FuncMover
C_FuncRotating
C_FuncTrackTrain
C_GameRules
C_GameRulesProxy
C_GlobalLight
C_GradientFog
C_HEGrenade
C_HEGrenadeProjectile
C_HandleTest
C_Hostage
C_HostageCarriableProp
C_IncendiaryGrenade
C_Inferno
C_InfoInstructorHintHostageRescueZone
C_InfoLadderDismount
C_InfoVisibilityBox
C_IronSightController
C_Item
C_ItemDogtags
C_Item_Healthshot
C_KeychainModule
C_Knife
C_LateUpdatedAnimating
C_LightDirectionalEntity
C_LightEntity
C_LightEnvironmentEntity
C_LightOrthoEntity
C_LightSpotEntity
C_LocalTempEntity
C_MapPreviewParticleSystem
C_MapVetoPickController
C_ModelPointEntity
C_MolotovGrenade
C_MolotovProjectile
C_Multimeter
C_MultiplayRules
C_NametagModule
C_NetTestBaseCombatCharacter
C_OmniLight
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
C_PhysMagnet
C_PhysPropClientside
C_PhysicsProp
C_PhysicsPropMultiplayer
C_PlantedC4
C_PlayerPing
C_PlayerSprayDecal
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
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Counter-Strike 2
client
C_BaseModelEntity
C_FuncConveyor
C_FuncConveyor
Inherits from (130 fields)
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_vecMoveDirEntitySpace
:
Vector
4016 (0x0FB0)
m_flTargetSpeed
:
float32
4028 (0x0FBC)
m_nTransitionStartTick
:
GameTick_t
4032 (0x0FC0)
m_nTransitionDurationTicks
:
int32
4036 (0x0FC4)
m_flTransitionStartSpeed
:
float32
4040 (0x0FC8)
m_hConveyorModels
:
C_NetworkUtlVectorBase
<
CHandle
<
C_BaseEntity
>
>
4048 (0x0FD0)
m_flCurrentConveyorOffset
:
float32
4072 (0x0FE8)
m_flCurrentConveyorSpeed
:
float32
4076 (0x0FEC)
Also in
server.dll