Source 2 Viewer
C_DynamicPropAlias_cable_dynamic
C_DynamicPropAlias_dynamic_prop
C_DynamicPropAlias_prop_dynamic_override
C_EconEntity
C_EconEntity::AttachedModelData_t
C_EconItemView
C_EconWearable
C_EntityDissolve
C_EntityFlame
C_EnvCombinedLightProbeVolume
C_EnvCubemap
C_EnvCubemapBox
C_EnvCubemapFog
C_EnvDecal
C_EnvDetailController
C_EnvLightProbeVolume
C_EnvParticleGlow
C_EnvSky
C_EnvVolumetricFogController
C_EnvVolumetricFogVolume
C_EnvWind
C_EnvWindClientside
C_EnvWindController
C_EnvWindShared
C_EnvWindVolume
C_FireCrackerBlast
C_Fish
C_Flashbang
C_FlashbangProjectile
C_FogController
C_FootstepControl
C_FuncBrush
C_FuncConveyor
C_FuncElectrifiedVolume
C_FuncLadder
C_FuncMonitor
C_FuncMoveLinear
C_FuncMover
C_FuncRotating
C_FuncTrackTrain
C_GameRules
C_GameRulesProxy
C_GlobalLight
C_GradientFog
C_HEGrenade
C_HEGrenadeProjectile
C_HandleTest
C_Hostage
C_HostageCarriableProp
C_IncendiaryGrenade
C_Inferno
C_InfoInstructorHintHostageRescueZone
C_InfoLadderDismount
C_InfoVisibilityBox
C_IronSightController
C_Item
C_ItemDogtags
C_Item_Healthshot
C_KeychainModule
C_Knife
C_LateUpdatedAnimating
C_LightDirectionalEntity
C_LightEntity
C_LightEnvironmentEntity
C_LightOrthoEntity
C_LightSpotEntity
C_LocalTempEntity
C_MapPreviewParticleSystem
C_MapVetoPickController
C_ModelPointEntity
C_MolotovGrenade
C_MolotovProjectile
C_Multimeter
C_MultiplayRules
C_NametagModule
C_NetTestBaseCombatCharacter
C_OmniLight
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
Type
/
to search
Counter-Strike 2
client
C_BaseEntity
C_EnvVolumetricFogVolume
C_EnvVolumetricFogVolume
MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"bool m_bActive"
"Vector m_vBoxMins"
"Vector m_vBoxMaxs"
"bool m_bStartDisabled"
expand…
Inherits from (86 fields)
C_BaseEntity
CEntityInstance
expand fields
m_bActive
:
bool
1544 (0x0608)
MNetworkEnable
m_vBoxMins
:
Vector
1548 (0x060C)
MNetworkEnable
m_vBoxMaxs
:
Vector
1560 (0x0618)
MNetworkEnable
m_bStartDisabled
:
bool
1572 (0x0624)
MNetworkEnable
m_bIndirectUseLPVs
:
bool
1573 (0x0625)
MNetworkEnable
m_flStrength
:
float32
1576 (0x0628)
MNetworkEnable
m_nFalloffShape
:
int32
1580 (0x062C)
MNetworkEnable
m_flFalloffExponent
:
float32
1584 (0x0630)
MNetworkEnable
m_flHeightFogDepth
:
float32
1588 (0x0634)
MNetworkEnable
m_fHeightFogEdgeWidth
:
float32
1592 (0x0638)
MNetworkEnable
m_fIndirectLightStrength
:
float32
1596 (0x063C)
MNetworkEnable
m_fSunLightStrength
:
float32
1600 (0x0640)
MNetworkEnable
m_fNoiseStrength
:
float32
1604 (0x0644)
MNetworkEnable
m_TintColor
:
Color
1608 (0x0648)
MNetworkEnable
m_bOverrideTintColor
:
bool
1612 (0x064C)
MNetworkEnable
m_bOverrideIndirectLightStrength
:
bool
1613 (0x064D)
MNetworkEnable
m_bOverrideSunLightStrength
:
bool
1614 (0x064E)
MNetworkEnable
m_bOverrideNoiseStrength
:
bool
1615 (0x064F)
MNetworkEnable
Also in
server.dll
Dota 2
Deadlock