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  • CEnvInstructorHint
  • CEnvInstructorVRHint
  • CEnvLaser
  • CEnvLightProbeVolume
  • CEnvMuzzleFlash
  • CEnvParticleGlow
  • CEnvShake
  • CEnvSky
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CEnvSpark
  • CEnvSplash
  • CEnvTilt
  • CEnvViewPunch
  • CEnvVolumetricFogController
  • CEnvVolumetricFogVolume
  • CEnvWind
  • CEnvWindController
  • CEnvWindShared
  • CEnvWindVolume
  • CFilterAttributeInt
  • CFilterClass
  • CFilterContext
  • CFilterEnemy
  • CFilterLOS
  • CFilterMassGreater
  • CFilterModel
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
  • CFilterProximity
  • CFilterTeam
  • CFireCrackerBlast
  • CFish
  • CFishPool
  • CFlashbang
  • CFlashbangProjectile
  • CFogController
  • CFogTrigger
  • CFogVolume
  • CFootstepControl
  • CFuncBrush
  • CFuncConveyor
  • CFuncElectrifiedVolume
  • CFuncIllusionary
  • CFuncInteractionLayerClip
  • CFuncLadder
  • CFuncLadderAlias_func_useableladder
  • CFuncMonitor
  • CFuncMoveLinear
  • CFuncMoveLinearAlias_momentary_door
  • CFuncMover
  • CFuncMover::FollowConstraint_t
  • CFuncMover::FollowEntityDirection_t
  • CFuncMover::Move_t
  • CFuncMover::OrientationUpdate_t
  • CFuncMover::TransitionToPathNodeAction_t
  • CFuncMoverAPI
  • CFuncNavBlocker
  • CFuncNavObstruction
  • CFuncPlat
  • CFuncPlatRot
  • CFuncPropRespawnZone
  • CFuncRetakeBarrier
  • CFuncRotating
  • CFuncRotator
  • CFuncRotator::Rotate_t
  • CFuncShatterglass
  • CFuncTankTrain
  • CFuncTimescale
  • CFuncTrackAuto
  • CFuncTrackChange
  • CFuncTrackTrain
  • CFuncTrain
  • CFuncTrainControls
  • CFuncVPhysicsClip
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseEntity
  4. CEnvVolumetricFogVolume

CEnvVolumetricFogVolume

MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"bool m_bActive""Vector m_vBoxMins""Vector m_vBoxMaxs""bool m_bStartDisabled"
Inherits from (83 fields)
CBaseEntityCEntityInstance
  • m_bActive: bool1192 (0x04A8)
    MNetworkEnable
  • m_vBoxMins: Vector1196 (0x04AC)
    MNetworkEnable
  • m_vBoxMaxs: Vector1208 (0x04B8)
    MNetworkEnable
  • m_bStartDisabled: bool1220 (0x04C4)
    MNetworkEnable
  • m_bIndirectUseLPVs: bool1221 (0x04C5)
    MNetworkEnable
  • m_flStrength: float321224 (0x04C8)
    MNetworkEnable
  • m_nFalloffShape: int321228 (0x04CC)
    MNetworkEnable
  • m_flFalloffExponent: float321232 (0x04D0)
    MNetworkEnable
  • m_flHeightFogDepth: float321236 (0x04D4)
    MNetworkEnable
  • m_fHeightFogEdgeWidth: float321240 (0x04D8)
    MNetworkEnable
  • m_fIndirectLightStrength: float321244 (0x04DC)
    MNetworkEnable
  • m_fSunLightStrength: float321248 (0x04E0)
    MNetworkEnable
  • m_fNoiseStrength: float321252 (0x04E4)
    MNetworkEnable
  • m_TintColor: Color1256 (0x04E8)
    MNetworkEnable
  • m_bOverrideTintColor: bool1260 (0x04EC)
    MNetworkEnable
  • m_bOverrideIndirectLightStrength: bool1261 (0x04ED)
    MNetworkEnable
  • m_bOverrideSunLightStrength: bool1262 (0x04EE)
    MNetworkEnable
  • m_bOverrideNoiseStrength: bool1263 (0x04EF)
    MNetworkEnable
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.