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CEnvWind
CEnvWindController
CEnvWindShared
CEnvWindSharedAPI
CEnvWindVolume
CExplosionTypeData
CFilterAttributeInt
CFilterClass
CFilterContext
CFilterEnemy
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFireCrackerBlast
CFish
CFishPool
CFlashbang
CFlashbangProjectile
CFlashbangProjectile_API
CFogController
CFogTrigger
CFogVolume
CFootstepControl
CFootstepControl_API
CFuncBrush
CFuncConveyor
CFuncConveyor_API
CFuncElectrifiedVolume
CFuncIllusionary
CFuncInteractionLayerClip
CFuncLadder
CFuncLadderAlias_func_useableladder
CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::PathRebuildStrategy_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncMoverRouter
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRetakeBarrier
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncRotator::RotationAxis_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CFuncWater
CGameChoreoServices
CGameEnd
CGameGibManager
CGameMoney
CGameMoney_API
CGamePlayerEquip
CGamePlayerZone
CGameRules
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Counter-Strike 2
server
CBaseAnimGraph
CFish
CFish
Inherits from (143 fields)
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_pool
:
CHandle
<
CFishPool
>
2400 (0x0960)
m_id
:
uint32
2404 (0x0964)
m_x
:
float32
2408 (0x0968)
MNotSaved
m_y
:
float32
2412 (0x096C)
MNotSaved
m_z
:
float32
2416 (0x0970)
MNotSaved
m_angle
:
float32
2420 (0x0974)
m_angleChange
:
float32
2424 (0x0978)
m_forward
:
Vector
2428 (0x097C)
m_perp
:
Vector
2440 (0x0988)
m_poolOrigin
:
VectorWS
2452 (0x0994)
m_waterLevel
:
float32
2464 (0x09A0)
m_speed
:
float32
2468 (0x09A4)
m_desiredSpeed
:
float32
2472 (0x09A8)
m_calmSpeed
:
float32
2476 (0x09AC)
m_panicSpeed
:
float32
2480 (0x09B0)
m_avoidRange
:
float32
2484 (0x09B4)
m_turnTimer
:
CountdownTimer
2488 (0x09B8)
MNotSaved
m_turnClockwise
:
bool
2512 (0x09D0)
m_goTimer
:
CountdownTimer
2520 (0x09D8)
MNotSaved
m_moveTimer
:
CountdownTimer
2544 (0x09F0)
MNotSaved
m_panicTimer
:
CountdownTimer
2568 (0x0A08)
MNotSaved
m_disperseTimer
:
CountdownTimer
2592 (0x0A20)
MNotSaved
m_proximityTimer
:
CountdownTimer
2616 (0x0A38)
MNotSaved
m_visible
:
CUtlVector
<
CFish
*
>
2640 (0x0A50)
MNotSaved
Referenced by (1)
CFishPool
m_fishes
Also in
client.dll
Deadlock