Source 2 Viewer
CFilterProximity
CFilterTeam
CFireCrackerBlast
CFish
CFishPool
CFlashbang
CFlashbangProjectile
CFogController
CFogTrigger
CFogVolume
CFootstepControl
CFuncBrush
CFuncConveyor
CFuncElectrifiedVolume
CFuncIllusionary
CFuncInteractionLayerClip
CFuncLadder
CFuncLadderAlias_func_useableladder
CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRetakeBarrier
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CFuncWater
CGameChoreoServices
CGameEnd
CGameGibManager
CGameMoney
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGenericShapeProxy
CGlowProperty
CGradientFog
CGunTarget
CHEGrenade
CHEGrenadeProjectile
CHandleDummy
CHandleTest
CHintMessage
CHintMessageQueue
CHitboxComponent
CHostage
CHostageAlias_info_hostage_spawn
CHostageCarriableProp
CHostageExpresserShim
CHostageRescueZone
Type
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Counter-Strike 2
server
CBaseToggle
CFuncMoveLinear
CFuncMoveLinear
Inherits from (145 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_authoredPosition
:
MoveLinearAuthoredPos_t
2024 (0x07E8)
m_angMoveEntitySpace
:
QAngle
2028 (0x07EC)
m_vecMoveDirParentSpace
:
Vector
2040 (0x07F8)
m_soundStart
:
CUtlSymbolLarge
2056 (0x0808)
m_soundStop
:
CUtlSymbolLarge
2064 (0x0810)
m_currentSound
:
CUtlSymbolLarge
2072 (0x0818)
m_flBlockDamage
:
float32
2080 (0x0820)
m_flStartPosition
:
float32
2084 (0x0824)
m_OnFullyOpen
:
CEntityIOOutput
2096 (0x0830)
m_OnFullyClosed
:
CEntityIOOutput
2120 (0x0848)
m_bCreateMovableNavMesh
:
bool
2144 (0x0860)
m_bAllowMovableNavMeshDockingOnEntireEntity
:
bool
2145 (0x0861)
m_bCreateNavObstacle
:
bool
2146 (0x0862)
Referenced by (1)
CFuncMoveLinearAlias_momentary_door
Also in
client.dll
Dota 2
Deadlock