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CFilterProximity
CFilterTeam
CFireCrackerBlast
CFish
CFishPool
CFlashbang
CFlashbangProjectile
CFogController
CFogTrigger
CFogVolume
CFootstepControl
CFuncBrush
CFuncConveyor
CFuncElectrifiedVolume
CFuncIllusionary
CFuncInteractionLayerClip
CFuncLadder
CFuncLadderAlias_func_useableladder
CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRetakeBarrier
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
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CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CFuncWater
CGameChoreoServices
CGameEnd
CGameGibManager
CGameMoney
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGlowProperty
CGradientFog
CGunTarget
CHEGrenade
CHEGrenadeProjectile
CHandleDummy
CHandleTest
CHintMessage
CHintMessageQueue
CHitboxComponent
CHostage
CHostageAlias_info_hostage_spawn
CHostageCarriableProp
CHostageExpresserShim
CHostageRescueZone
CHostageRescueZoneShim
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Counter-Strike 2
server
CBaseToggle
CFuncMoveLinear
CFuncMoveLinear
MNetworkIncludeByName
"m_fFlags"
"m_vecVelocity"
MNetworkOverride
: "m_fFlags CBaseEntity"
Inherits from (131 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_authoredPosition
:
MoveLinearAuthoredPos_t
1968 (0x07B0)
m_angMoveEntitySpace
:
QAngle
1972 (0x07B4)
m_vecMoveDirParentSpace
:
Vector
1984 (0x07C0)
m_soundStart
:
CUtlSymbolLarge
2000 (0x07D0)
m_soundStop
:
CUtlSymbolLarge
2008 (0x07D8)
m_currentSound
:
CUtlSymbolLarge
2016 (0x07E0)
m_flBlockDamage
:
float32
2024 (0x07E8)
m_flStartPosition
:
float32
2028 (0x07EC)
m_OnFullyOpen
:
CEntityIOOutput
2040 (0x07F8)
m_OnFullyClosed
:
CEntityIOOutput
2064 (0x0810)
m_bCreateMovableNavMesh
:
bool
2088 (0x0828)
m_bAllowMovableNavMeshDockingOnEntireEntity
:
bool
2089 (0x0829)
m_bCreateNavObstacle
:
bool
2090 (0x082A)
Referenced by (1)
CFuncMoveLinearAlias_momentary_door
Also in
client.dll
Dota 2
Deadlock