Source 2 Viewer
CFish
CFishPool
CFlashbang
CFlashbangProjectile
CFlashbangProjectile_API
CFogController
CFogTrigger
CFogVolume
CFootstepControl
CFootstepControl_API
CFuncBrush
CFuncConveyor
CFuncConveyor_API
CFuncElectrifiedVolume
CFuncIllusionary
CFuncInteractionLayerClip
CFuncLadder
CFuncLadderAlias_func_useableladder
CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::PathRebuildStrategy_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncMoverRouter
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRetakeBarrier
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncRotator::RotationAxis_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CFuncWater
CGameChoreoServices
CGameEnd
CGameGibManager
CGameMoney
CGameMoney_API
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameStateReportAPI
CGameText
CGenericConstraint
CGenericShapeProxy
CGlowProperty
CGradientFog
CGunTarget
CHEGrenade
CHEGrenadeProjectile
CHandleDummy
CHandleTest
CHintMessage
CHintMessageQueue
CHitboxComponent
Type
/
to search
Counter-Strike 2
server
CBaseToggle
CFuncMoveLinear
CFuncMoveLinear
Inherits from (144 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_authoredPosition
:
MoveLinearAuthoredPos_t
2032 (0x07F0)
m_angMoveEntitySpace
:
QAngle
2036 (0x07F4)
m_vecMoveDirParentSpace
:
Vector
2048 (0x0800)
m_soundStart
:
CGameSoundEventName
2064 (0x0810)
m_soundStop
:
CGameSoundEventName
2072 (0x0818)
m_currentSound
:
CUtlSymbolLarge
2080 (0x0820)
m_flBlockDamage
:
float32
2088 (0x0828)
m_flStartPosition
:
float32
2092 (0x082C)
m_OnFullyOpen
:
CEntityIOOutput
2104 (0x0838)
m_OnFullyClosed
:
CEntityIOOutput
2128 (0x0850)
m_flSpeed
:
float32
2152 (0x0868)
m_bCreateMovableNavMesh
:
bool
2156 (0x086C)
m_bAllowMovableNavMeshDockingOnEntireEntity
:
bool
2157 (0x086D)
m_bCreateNavObstacle
:
bool
2158 (0x086E)
Referenced by (1)
CFuncMoveLinearAlias_momentary_door
Also in
client.dll
Dota 2
Deadlock