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CFogController
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Half-Life: Alyx
server
CBaseToggle
CFuncMoveLinear
CFuncMoveLinear
MNetworkIncludeByName
"m_fFlags"
"m_vecVelocity"
MNetworkOverride
:
"CBaseEntity::m_fFlags"
Inherits from (138 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CGameEntity
CEntityInstance
IHandleEntity
expand fields
m_vecMoveDir
:
Vector
m_bMoveDirIsLocal
:
bool
m_soundStart
:
CUtlSymbolLarge
m_soundStop
:
CUtlSymbolLarge
m_currentSound
:
CUtlSymbolLarge
m_flBlockDamage
:
float32
m_flStartPosition
:
float32
m_flMoveDistance
:
float32
m_OnFullyOpen
:
CEntityIOOutput
m_OnFullyClosed
:
CEntityIOOutput
m_bCreateNavObstacle
:
bool
Referenced by (2)
CFuncMoveLinearAlias_momentary_door
CFuncWaterAnalog
Also in
client.dll
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