Source 2 Viewer
CFilterModifier
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFish
CFishPool
CFogController
CFogTrigger
CFogVolume
CFuncBrush
CFuncElectrifiedVolume
CFuncFoliageVData
CFuncIllusionary
CFuncInteractionLayerClip
CFuncLadder
CFuncLadderAlias_func_useableladder
CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CGameChoreoServices
CGameGibManager
CGameModifier_BodyGroupChoice
CGameModifier_DisableGravity
CGameModifier_FireConCommand
CGameModifier_FireConCommandVData
CGameModifier_FireUserEntityIO
CGameModifier_FireUserEntityIOVData
CGameModifier_OverrideTargetIdentifier
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGlowProperty
CGradientFog
CGunTarget
CHandleDummy
CHandleTest
CHitboxComponent
CIcePathShardGenerator
CInWorldKeyBindPanel
CInfoAbilityTestBot
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Deadlock
server
CBaseToggle
CFuncMoveLinear
CFuncMoveLinear
MNetworkIncludeByName
"m_fFlags"
"m_vecVelocity"
MNetworkOverride
: "m_fFlags CBaseEntity"
Inherits from (136 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_authoredPosition
:
MoveLinearAuthoredPos_t
2040 (0x07F8)
m_angMoveEntitySpace
:
QAngle
2044 (0x07FC)
m_vecMoveDirParentSpace
:
Vector
2056 (0x0808)
m_soundStart
:
CUtlSymbolLarge
2072 (0x0818)
m_soundStop
:
CUtlSymbolLarge
2080 (0x0820)
m_currentSound
:
CUtlSymbolLarge
2088 (0x0828)
m_flBlockDamage
:
float32
2096 (0x0830)
m_flStartPosition
:
float32
2100 (0x0834)
m_OnFullyOpen
:
CEntityIOOutput
2112 (0x0840)
m_OnFullyClosed
:
CEntityIOOutput
2136 (0x0858)
m_bCreateMovableNavMesh
:
bool
2160 (0x0870)
m_bAllowMovableNavMeshDockingOnEntireEntity
:
bool
2161 (0x0871)
m_bCreateNavObstacle
:
bool
2162 (0x0872)
Referenced by (1)
CFuncMoveLinearAlias_momentary_door
Also in
client.dll
Counter-Strike 2
Dota 2