Source 2 Viewer
CFuncIllusionary
CFuncInteractionLayerClip
CFuncLadder
CFuncLadderAlias_func_useableladder
CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CGameChoreoServices
CGameGibManager
CGameModifier_BodyGroupChoice
CGameModifier_DisableGravity
CGameModifier_FireConCommand
CGameModifier_FireConCommandVData
CGameModifier_FireUserEntityIO
CGameModifier_FireUserEntityIOVData
CGameModifier_OverrideTargetIdentifier
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGlowProperty
CGradientFog
CGunTarget
CHandleDummy
CHandleTest
CHitboxComponent
CIcePathShardGenerator
CInWorldKeyBindPanel
CInfoAbilityTestBot
CInfoCitadelHideout
CInfoCoverPoint
CInfoData
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoHeroTestingController
CInfoHeroTestingPoint
CInfoInstructorHintTarget
CInfoInteraction
CInfoLadderDismount
CInfoLandmark
CInfoMidBossSpawn
Type
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Deadlock
server
CBaseModelEntity
CFuncRotating
CFuncRotating
MNetworkOverride
"m_angRotation CGameSceneNode"
"m_flSimulationTime CBaseEntity"
Inherits from (120 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_OnStopped
:
CEntityIOOutput
1912 (0x0778)
m_OnStarted
:
CEntityIOOutput
1936 (0x0790)
m_OnReachedStart
:
CEntityIOOutput
1960 (0x07A8)
m_localRotationVector
:
RotationVector
1984 (0x07C0)
m_flFanFriction
:
float32
1996 (0x07CC)
m_flAttenuation
:
float32
2000 (0x07D0)
m_flVolume
:
float32
2004 (0x07D4)
m_flTargetSpeed
:
float32
2008 (0x07D8)
m_flMaxSpeed
:
float32
2012 (0x07DC)
m_flBlockDamage
:
float32
2016 (0x07E0)
m_NoiseRunning
:
CUtlSymbolLarge
2024 (0x07E8)
m_bReversed
:
bool
2032 (0x07F0)
m_bAccelDecel
:
bool
2033 (0x07F1)
m_prevLocalAngles
:
QAngle
2056 (0x0808)
m_angStart
:
QAngle
2068 (0x0814)
m_bStopAtStartPos
:
bool
2080 (0x0820)
m_vecClientOrigin
:
Vector
2084 (0x0824)
MNotSaved
m_vecClientAngles
:
QAngle
2096 (0x0830)
MNotSaved
Also in
client.dll
Counter-Strike 2
Dota 2