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SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CBaseModelEntity
  4. CFuncLadder

CFuncLadder

MNetworkVarNames
"Vector m_vecLadderDir""Vector m_vecPlayerMountPositionTop""Vector m_vecPlayerMountPositionBottom""float m_flAutoRideSpeed""bool m_bFakeLadder"
Inherits from (122 fields)
CBaseModelEntityCBaseEntityCGameEntityCEntityInstanceIHandleEntity
  • m_vecLadderDir: Vector
    MNetworkEnable
    MNetworkEncoder: "coord"
  • m_Dismounts: CUtlVector< CHandle< CInfoLadderDismount > >
  • m_vecLocalTop: Vector
  • m_vecPlayerMountPositionTop: Vector
    MNetworkEnable
    MNetworkEncoder: "coord"
  • m_vecPlayerMountPositionBottom: Vector
    MNetworkEnable
    MNetworkEncoder: "coord"
  • m_flAutoRideSpeed: float32
    MNetworkEnable
  • m_bDisabled: bool
  • m_bFakeLadder: bool
    MNetworkEnable
  • m_bHasSlack: bool
  • m_surfacePropName: CUtlSymbolLarge
  • m_OnPlayerGotOnLadder: CEntityIOOutput
  • m_OnPlayerGotOffLadder: CEntityIOOutput
  • s_Ladders: CUtlVector< CFuncLadder* >
    static
Referenced by (2)
CFuncLadderAlias_func_useableladderCPropZiplinem_hZiplineLadder
Also in
client.dllCounter-Strike 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.