Source 2 Viewer
  • CBaseEntity
  • CBaseEntityAPI
  • CBaseFilter
  • CBaseFlex
  • CBaseFlexAlias_funCBaseFlex
  • CBaseGrenade
  • CBaseIssue
  • CBaseModelEntity
  • CBaseModelEntityAPI
  • CBaseMoveBehavior
  • CBasePlatTrain
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
  • CBlood
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBot
  • CBreakable
  • CBreakableProp
  • CBtActionAim
  • CBtActionCombatPositioning
  • CBtActionMoveTo
  • CBtActionParachutePositioning
  • CBtNode
  • CBtNodeComposite
  • CBtNodeCondition
  • CBtNodeConditionInactive
  • CBtNodeDecorator
  • CBuoyancyHelper
  • CBuyZone
  • CC4
  • CCS2WeaponGraphController
  • CCSBot
  • CCSGO_TeamIntroCharacterPosition
  • CCSGO_TeamIntroCounterTerroristPosition
  • CCSGO_TeamIntroTerroristPosition
  • CCSGO_TeamPreviewCharacterPosition
  • CCSGO_TeamSelectCharacterPosition
  • CCSGO_TeamSelectCounterTerroristPosition
  • CCSGO_TeamSelectTerroristPosition
  • CCSGO_WingmanIntroCharacterPosition
  • CCSGO_WingmanIntroCounterTerroristPosition
  • CCSGO_WingmanIntroTerroristPosition
  • CCSGameModeRules
  • CCSGameModeRules_ArmsRace
  • CCSGameModeRules_Deathmatch
  • CCSGameModeRules_Noop
  • CCSGameRules
  • CCSGameRulesProxy
  • CCSMinimapBoundary
  • CCSObserverPawn
  • CCSObserver_CameraServices
  • CCSObserver_MovementServices
  • CCSObserver_ObserverServices
  • CCSObserver_UseServices
  • CCSPetPlacement
  • CCSPlace
  • CCSPlayerBase_CameraServices
  • CCSPlayerController
  • CCSPlayerController_ActionTrackingServices
  • CCSPlayerController_DamageServices
  • CCSPlayerController_InGameMoneyServices
  • CCSPlayerController_InventoryServices
  • CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
  • CCSPlayerLegacyJump
  • CCSPlayerModernJump
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseModelEntity
  4. CBaseToggle

CBaseToggle

Inherits from (115 fields)
CBaseModelEntityCBaseEntityCEntityInstance
  • m_toggle_state: TOGGLE_STATE1840 (0x0730)
  • m_flMoveDistance: float321844 (0x0734)
  • m_flWait: float321848 (0x0738)
  • m_flLip: float321852 (0x073C)
  • m_bAlwaysFireBlockedOutputs: bool1856 (0x0740)
  • m_vecPosition1: Vector1860 (0x0744)
  • m_vecPosition2: Vector1872 (0x0750)
  • m_vecMoveAng: QAngle1884 (0x075C)
  • m_vecAngle1: QAngle1896 (0x0768)
  • m_vecAngle2: QAngle1908 (0x0774)
  • m_flHeight: float321920 (0x0780)
  • m_hActivator: CHandle< CBaseEntity >1924 (0x0784)
  • m_vecFinalDest: Vector1928 (0x0788)
  • m_vecFinalAngle: QAngle1940 (0x0794)
  • m_movementType: int321952 (0x07A0)
  • m_sMaster: CUtlSymbolLarge1960 (0x07A8)
Referenced by (6)
CBaseButtonCBaseDoorCBasePlatTrainCBaseTriggerCFuncMoveLinearCGunTarget
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.