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CBaseEntity
CBaseEntityAPI
CBaseFilter
CBaseFlex
CBaseFlexAlias_funCBaseFlex
CBaseGrenade
CBaseIssue
CBaseModelEntity
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBasePropDoor
CBaseToggle
CBaseTrigger
CBaseTriggerAPI
CBeam
CBlood
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBot
CBreakable
CBreakableProp
CBtActionAim
CBtActionCombatPositioning
CBtActionMoveTo
CBtActionParachutePositioning
CBtNode
CBtNodeComposite
CBtNodeCondition
CBtNodeConditionInactive
CBtNodeDecorator
CBuoyancyHelper
CBuyZone
CC4
CCS2WeaponGraphController
CCSBot
CCSGO_TeamIntroCharacterPosition
CCSGO_TeamIntroCounterTerroristPosition
CCSGO_TeamIntroTerroristPosition
CCSGO_TeamPreviewCharacterPosition
CCSGO_TeamSelectCharacterPosition
CCSGO_TeamSelectCounterTerroristPosition
CCSGO_TeamSelectTerroristPosition
CCSGO_WingmanIntroCharacterPosition
CCSGO_WingmanIntroCounterTerroristPosition
CCSGO_WingmanIntroTerroristPosition
CCSGameModeRules
CCSGameModeRules_ArmsRace
CCSGameModeRules_Deathmatch
CCSGameModeRules_Noop
CCSGameRules
CCSGameRulesProxy
CCSMinimapBoundary
CCSObserverPawn
CCSObserver_CameraServices
CCSObserver_MovementServices
CCSObserver_ObserverServices
CCSObserver_UseServices
CCSPetPlacement
CCSPlace
CCSPlayerBase_CameraServices
CCSPlayerController
CCSPlayerController_ActionTrackingServices
CCSPlayerController_DamageServices
CCSPlayerController_InGameMoneyServices
CCSPlayerController_InventoryServices
CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
CCSPlayerLegacyJump
CCSPlayerModernJump
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Counter-Strike 2
server
CBaseModelEntity
CBaseToggle
CBaseToggle
Inherits from (115 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_toggle_state
:
TOGGLE_STATE
1840 (0x0730)
m_flMoveDistance
:
float32
1844 (0x0734)
m_flWait
:
float32
1848 (0x0738)
m_flLip
:
float32
1852 (0x073C)
m_bAlwaysFireBlockedOutputs
:
bool
1856 (0x0740)
m_vecPosition1
:
Vector
1860 (0x0744)
m_vecPosition2
:
Vector
1872 (0x0750)
m_vecMoveAng
:
QAngle
1884 (0x075C)
m_vecAngle1
:
QAngle
1896 (0x0768)
m_vecAngle2
:
QAngle
1908 (0x0774)
m_flHeight
:
float32
1920 (0x0780)
m_hActivator
:
CHandle
<
CBaseEntity
>
1924 (0x0784)
m_vecFinalDest
:
Vector
1928 (0x0788)
m_vecFinalAngle
:
QAngle
1940 (0x0794)
m_movementType
:
int32
1952 (0x07A0)
m_sMaster
:
CUtlSymbolLarge
1960 (0x07A8)
Referenced by (6)
CBaseButton
CBaseDoor
CBasePlatTrain
CBaseTrigger
CFuncMoveLinear
CGunTarget
Also in
client.dll
Dota 2
Deadlock