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Counter-Strike 2
server
CBaseModelEntity
CBreakable
CBreakable
MNetworkVarNames
: "CPropDataComponent::Storage_t m_CPropDataComponent"
Inherits from (115 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_CPropDataComponent
:
CPropDataComponent
1848 (0x0738)
MNetworkAlias
: "CPropDataComponent"
MNetworkEnable
MNetworkTypeAlias
: "CPropDataComponent"
MNetworkUserGroup
: "CPropDataComponent"
m_Material
:
Materials
1912 (0x0778)
m_hBreaker
:
CHandle
<
CBaseEntity
>
1916 (0x077C)
m_Explosion
:
Explosions
1920 (0x0780)
m_iszSpawnObject
:
CUtlSymbolLarge
1928 (0x0788)
m_flPressureDelay
:
float32
1936 (0x0790)
m_iMinHealthDmg
:
int32
1940 (0x0794)
m_iszPropData
:
CUtlSymbolLarge
1944 (0x0798)
m_impactEnergyScale
:
float32
1952 (0x07A0)
m_nOverrideBlockLOS
:
EOverrideBlockLOS_t
1956 (0x07A4)
m_OnStartDeath
:
CEntityIOOutput
1960 (0x07A8)
m_OnBreak
:
CEntityIOOutput
1984 (0x07C0)
m_OnHealthChanged
:
CEntityOutputTemplate
<
float32
,
float32
>
2008 (0x07D8)
m_PerformanceMode
:
PerformanceMode_t
2040 (0x07F8)
m_hPhysicsAttacker
:
CHandle
<
CBasePlayerPawn
>
2044 (0x07FC)
m_flLastPhysicsInfluenceTime
:
GameTime_t
2048 (0x0800)
Referenced by (2)
CPhysBox
CPushable
Also in
client.dll
Dota 2
Deadlock