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CBasePlayerWeaponVData
CBaseProp
CBasePropDoor
CBaseToggle
CBaseTrigger
CBaseTriggerAPI
CBeam
CBlood
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBot
CBreakable
CBreakableProp
CBtActionAim
CBtActionCombatPositioning
CBtActionMoveTo
CBtActionParachutePositioning
CBtNode
CBtNodeComposite
CBtNodeCondition
CBtNodeConditionInactive
CBtNodeDecorator
CBuoyancyHelper
CBuyZone
CBuyZone_API
CC4
CCS2PawnGraphController
CCS2WeaponGraphController
CCSBot
CCSGO_EndOfMatchLineupEnd
CCSGO_EndOfMatchLineupEndpoint
CCSGO_EndOfMatchLineupStart
CCSGO_TeamIntroCharacterPosition
CCSGO_TeamIntroCounterTerroristPosition
CCSGO_TeamIntroTerroristPosition
CCSGO_TeamPreviewCharacterPosition
CCSGO_TeamPreviewCharacterPosition_API
CCSGO_TeamSelectCharacterPosition
CCSGO_TeamSelectCounterTerroristPosition
CCSGO_TeamSelectTerroristPosition
CCSGO_WingmanIntroCharacterPosition
CCSGO_WingmanIntroCounterTerroristPosition
CCSGO_WingmanIntroTerroristPosition
CCSGameModeRules
CCSGameModeRules_ArmsRace
CCSGameModeRules_Deathmatch
CCSGameModeRules_Noop
CCSGameRules
CCSGameRulesProxy
CCSMinimapBoundary
CCSObserverPawn
CCSObserverPawn_API
CCSObserver_CameraServices
CCSObserver_MovementServices
CCSObserver_ObserverServices
CCSObserver_UseServices
CCSPetPlacement
CCSPlace
CCSPlace_API
CCSPlayerBase_CameraServices
CCSPlayerController
CCSPlayerController_API
CCSPlayerController_ActionTrackingServices
CCSPlayerController_DamageServices
CCSPlayerController_InGameMoneyServices
CCSPlayerController_InventoryServices
CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
CCSPlayerLegacyJump
CCSPlayerModernJump
CCSPlayerPawn
CCSPlayerPawnBase
CCSPlayerPawnBase_API
CCSPlayerPawn_API
CCSPlayerResource
CCSPlayer_ActionTrackingServices
CCSPlayer_AimPunchServices
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Counter-Strike 2
server
CBtNode
CBtActionMoveTo
CBtActionMoveTo
Inherits from (0 fields)
CBtNode
m_szDestinationInputKey
:
CUtlString
96 (0x60)
m_szHidingSpotInputKey
:
CUtlString
104 (0x68)
m_szThreatInputKey
:
CUtlString
112 (0x70)
m_vecDestination
:
VectorWS
120 (0x78)
m_bAutoLookAdjust
:
bool
132 (0x84)
m_bComputePath
:
bool
133 (0x85)
m_flDamagingAreasPenaltyCost
:
float32
136 (0x88)
m_CheckApproximateCornersTimer
:
CountdownTimer
144 (0x90)
m_CheckHighPriorityItem
:
CountdownTimer
168 (0xA8)
m_RepathTimer
:
CountdownTimer
192 (0xC0)
m_flArrivalEpsilon
:
float32
216 (0xD8)
m_flAdditionalArrivalEpsilon2D
:
float32
220 (0xDC)
m_flHidingSpotCheckDistanceThreshold
:
float32
224 (0xE0)
m_flNearestAreaDistanceThreshold
:
float32
228 (0xE4)