Source 2 Viewer
  • CBaseFilter
  • CBaseGrenade
  • CBaseIssue
  • CBaseModelEntity
  • CBaseModelEntity::OnDamageLevelChangedArgs_t
  • CBaseModelEntityAPI
  • CBaseMoveBehavior
  • CBasePlatTrain
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
  • CBlood
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBot
  • CBreakable
  • CBreakableProp
  • CBtActionAim
  • CBtActionCombatPositioning
  • CBtActionMoveTo
  • CBtActionParachutePositioning
  • CBtNode
  • CBtNodeComposite
  • CBtNodeCondition
  • CBtNodeConditionInactive
  • CBtNodeDecorator
  • CBuoyancyHelper
  • CBuyZone
  • CC4
  • CCS2PawnGraphController
  • CCS2WeaponGraphController
  • CCSBot
  • CCSGO_EndOfMatchLineupEnd
  • CCSGO_EndOfMatchLineupEndpoint
  • CCSGO_EndOfMatchLineupStart
  • CCSGO_TeamIntroCharacterPosition
  • CCSGO_TeamIntroCounterTerroristPosition
  • CCSGO_TeamIntroTerroristPosition
  • CCSGO_TeamPreviewCharacterPosition
  • CCSGO_TeamSelectCharacterPosition
  • CCSGO_TeamSelectCounterTerroristPosition
  • CCSGO_TeamSelectTerroristPosition
  • CCSGO_WingmanIntroCharacterPosition
  • CCSGO_WingmanIntroCounterTerroristPosition
  • CCSGO_WingmanIntroTerroristPosition
  • CCSGameModeRules
  • CCSGameModeRules_ArmsRace
  • CCSGameModeRules_Deathmatch
  • CCSGameModeRules_Noop
  • CCSGameRules
  • CCSGameRulesProxy
  • CCSMinimapBoundary
  • CCSObserverPawn
  • CCSObserver_CameraServices
  • CCSObserver_MovementServices
  • CCSObserver_ObserverServices
  • CCSObserver_UseServices
  • CCSPetPlacement
  • CCSPlace
  • CCSPlayerBase_CameraServices
  • CCSPlayerController
  • CCSPlayerController_ActionTrackingServices
  • CCSPlayerController_DamageServices
  • CCSPlayerController_InGameMoneyServices
  • CCSPlayerController_InventoryServices
  • CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
  • CCSPlayerLegacyJump
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseModelEntity
  4. CBeam

CBeam

Inherits from (129 fields)
CBaseModelEntityCBaseEntityCEntityInstance
  • m_flFrameRate: float321896 (0x0768)
  • m_flHDRColorScale: float321900 (0x076C)
  • m_flFireTime: GameTime_t1904 (0x0770)
  • m_flDamage: float321908 (0x0774)
  • m_nNumBeamEnts: uint81912 (0x0778)
  • m_hBaseMaterial: CStrongHandle< InfoForResourceTypeIMaterial2 >1920 (0x0780)
  • m_nHaloIndex: CStrongHandle< InfoForResourceTypeIMaterial2 >1928 (0x0788)
  • m_nBeamType: BeamType_t1936 (0x0790)
  • m_nBeamFlags: uint321940 (0x0794)
  • m_hAttachEntity: CHandle< CBaseEntity >[10]1944 (0x0798)
  • m_nAttachIndex: AttachmentHandle_t[10]1984 (0x07C0)
  • m_fWidth: float321996 (0x07CC)
  • m_fEndWidth: float322000 (0x07D0)
  • m_fFadeLength: float322004 (0x07D4)
  • m_fHaloScale: float322008 (0x07D8)
  • m_fAmplitude: float322012 (0x07DC)
  • m_fStartFrame: float322016 (0x07E0)
  • m_fSpeed: float322020 (0x07E4)
  • m_flFrame: float322024 (0x07E8)
  • m_nClipStyle: BeamClipStyle_t2028 (0x07EC)
  • m_bTurnedOff: bool2032 (0x07F0)
  • m_vecEndPos: VectorWS2036 (0x07F4)
  • m_hEndEntity: CHandle< CBaseEntity >2048 (0x0800)
  • m_nDissolveType: int322052 (0x0804)
Referenced by (3)
CEnvBeamCEnvLaserCTestEffectm_pBeam
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.