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CBaseEntity
CBaseEntityAPI
CBaseFilter
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBaseToggle
CBaseTrackedStatsEntity
CBaseTrigger
CBaseTriggerAPI
CBeam
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseAnimating
CBodyComponentBaseAnimatingOverlay
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakable
CBreakableProp
CBuoyancyHelper
CChangeLevel
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDOTAAppCheers
CDOTABaseAbility
CDOTABaseAbilityParticleAPI
CDOTABaseCustomHeroPickRules
CDOTABaseGameMode
CDOTABehaviorAbilityChannel
CDOTABehaviorAbilityPhase
CDOTABehaviorAttack
CDOTABehaviorAttackPhase
CDOTABehaviorChase
CDOTABehaviorCommandMoveToItemToTake
CDOTABehaviorCommandMoveToNPC
CDOTABehaviorCommandMoveToNPCToGive
CDOTABehaviorCommandMoveToPosition
CDOTABehaviorCommandMoveToPositionToCast
CDOTABehaviorCommandMoveToPositionToDropItem
CDOTABehaviorCommandMoveToRuneToTake
CDOTABehaviorCommandMoveToTargetToAttack
CDOTABehaviorCommandMoveToTargetToCast
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CDOTABehaviorLargoFrogling
CDOTABehaviorMoveTo
CDOTABehaviorMoveToNPCToAttack
CDOTABehaviorNeutralAggro
CDOTABehaviorNeutralHome
CDOTABehaviorPet
CDOTABehaviorPoogie
CDOTABehaviorTutorialRazorMoveToNPCToAttack
CDOTABehavior_NPCControllerGlue
CDOTABotChallengeGameMode
CDOTACameraBounds
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Dota 2
server
CBaseModelEntity
CBeam
CBeam
Inherits from (132 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_flFrameRate
:
float32
1904 (0x0770)
m_flHDRColorScale
:
float32
1908 (0x0774)
m_flFireTime
:
GameTime_t
1912 (0x0778)
m_flDamage
:
float32
1916 (0x077C)
m_nNumBeamEnts
:
uint8
1920 (0x0780)
m_hBaseMaterial
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
1928 (0x0788)
m_nHaloIndex
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
1936 (0x0790)
m_nBeamType
:
BeamType_t
1944 (0x0798)
m_nBeamFlags
:
uint32
1948 (0x079C)
m_hAttachEntity
:
CHandle
<
CBaseEntity
>
[10]
1952 (0x07A0)
m_nAttachIndex
:
AttachmentHandle_t
[10]
1992 (0x07C8)
m_fWidth
:
float32
2004 (0x07D4)
m_fEndWidth
:
float32
2008 (0x07D8)
m_fFadeLength
:
float32
2012 (0x07DC)
m_fHaloScale
:
float32
2016 (0x07E0)
m_fAmplitude
:
float32
2020 (0x07E4)
m_fStartFrame
:
float32
2024 (0x07E8)
m_fSpeed
:
float32
2028 (0x07EC)
m_flFrame
:
float32
2032 (0x07F0)
m_nClipStyle
:
BeamClipStyle_t
2036 (0x07F4)
m_bTurnedOff
:
bool
2040 (0x07F8)
m_vecEndPos
:
VectorWS
2044 (0x07FC)
m_hEndEntity
:
CHandle
<
CBaseEntity
>
2056 (0x0808)
m_nDissolveType
:
int32
2060 (0x080C)
Referenced by (1)
CEnvBeam
Also in
client.dll
Counter-Strike 2
Deadlock