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CBaseAnimatingOverlay
CBaseAnimatingOverlayController
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseEntity
CBaseFilter
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBaseToggle
CBaseTrackedStatsEntity
CBaseTrigger
CBeam
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseAnimating
CBodyComponentBaseAnimatingOverlay
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakable
CBreakableProp
CBuoyancyHelper
CChangeLevel
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDOTAAppCheers
CDOTABaseAbility
CDOTABaseCustomHeroPickRules
CDOTABaseGameMode
CDOTABehaviorAbilityChannel
CDOTABehaviorAbilityPhase
CDOTABehaviorAttack
CDOTABehaviorAttackPhase
CDOTABehaviorChase
CDOTABehaviorCommandMoveToItemToTake
CDOTABehaviorCommandMoveToNPC
CDOTABehaviorCommandMoveToNPCToGive
CDOTABehaviorCommandMoveToPosition
CDOTABehaviorCommandMoveToPositionToCast
CDOTABehaviorCommandMoveToPositionToDropItem
CDOTABehaviorCommandMoveToRuneToTake
CDOTABehaviorCommandMoveToTargetToAttack
CDOTABehaviorCommandMoveToTargetToCast
CDOTABehaviorCommandPatrol
CDOTABehaviorCommandVampireThrall
CDOTABehaviorCompanion
CDOTABehaviorCreatureCompanion
CDOTABehaviorDie
CDOTABehaviorIdle
CDOTABehaviorInvade
CDOTABehaviorLargoFrogling
CDOTABehaviorMoveTo
CDOTABehaviorMoveToNPCToAttack
CDOTABehaviorNeutralAggro
CDOTABehaviorNeutralHome
CDOTABehaviorPet
CDOTABehaviorPoogie
CDOTABehaviorTutorialRazorMoveToNPCToAttack
CDOTABehavior_NPCControllerGlue
CDOTABotChallengeGameMode
CDOTACameraBounds
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Dota 2
server
CBaseToggle
CBaseTrigger
CBaseTrigger
Inherits from (147 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_OnStartTouch
:
CEntityIOOutput
2040 (0x07F8)
m_OnStartTouchAll
:
CEntityIOOutput
2064 (0x0810)
m_OnEndTouch
:
CEntityIOOutput
2088 (0x0828)
m_OnEndTouchAll
:
CEntityIOOutput
2112 (0x0840)
m_OnTouching
:
CEntityIOOutput
2136 (0x0858)
m_OnTouchingEachEntity
:
CEntityIOOutput
2160 (0x0870)
m_OnNotTouching
:
CEntityIOOutput
2184 (0x0888)
m_OnTouchingChanged
:
CEntityIOOutput
2208 (0x08A0)
m_hTouchingEntities
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
2232 (0x08B8)
m_iFilterName
:
CUtlSymbolLarge
2256 (0x08D0)
m_hFilter
:
CHandle
<
CBaseFilter
>
2264 (0x08D8)
m_bDisabled
:
bool
2268 (0x08DC)
m_bUseAsyncQueries
:
bool
2280 (0x08E8)
Referenced by (28)
CChangeLevel
CColorCorrectionVolume
CDOTA_BossAttackableTrigger
CDOTA_NoWardTrigger
CDOTA_ShopTrigger
CFogTrigger
CPostProcessingVolume
CServerRagdollTrigger
+20 moreā¦
Also in
client.dll
Counter-Strike 2
Deadlock