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CBaseCombatCharacter
CBaseDMStart
CBaseEntity
CBaseEntityAPI
CBaseFilter
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBaseToggle
CBaseTrackedStatsEntity
CBaseTrigger
CBaseTriggerAPI
CBeam
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseAnimating
CBodyComponentBaseAnimatingOverlay
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakable
CBreakableProp
CBuoyancyHelper
CChangeLevel
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDOTAAppCheers
CDOTABaseAbility
CDOTABaseAbilityParticleAPI
CDOTABaseCustomHeroPickRules
CDOTABaseGameMode
CDOTABehaviorAbilityChannel
CDOTABehaviorAbilityPhase
CDOTABehaviorAttack
CDOTABehaviorAttackPhase
CDOTABehaviorChase
CDOTABehaviorCommandMoveToItemToTake
CDOTABehaviorCommandMoveToNPC
CDOTABehaviorCommandMoveToNPCToGive
CDOTABehaviorCommandMoveToPosition
CDOTABehaviorCommandMoveToPositionToCast
CDOTABehaviorCommandMoveToPositionToDropItem
CDOTABehaviorCommandMoveToRuneToTake
CDOTABehaviorCommandMoveToTargetToAttack
CDOTABehaviorCommandMoveToTargetToCast
CDOTABehaviorCommandPatrol
CDOTABehaviorCommandVampireThrall
CDOTABehaviorCompanion
CDOTABehaviorCreatureCompanion
CDOTABehaviorDie
CDOTABehaviorIdle
CDOTABehaviorInvade
CDOTABehaviorLargoFrogling
CDOTABehaviorMoveTo
CDOTABehaviorMoveToNPCToAttack
CDOTABehaviorNeutralAggro
CDOTABehaviorNeutralHome
CDOTABehaviorPet
CDOTABehaviorPoogie
CDOTABehaviorTutorialRazorMoveToNPCToAttack
CDOTABehavior_NPCControllerGlue
Type
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Dota 2
server
CBaseToggle
CBaseTrigger
CBaseTrigger
Inherits from (148 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_OnStartTouch
:
CEntityIOOutput
2032 (0x07F0)
m_OnStartTouchAll
:
CEntityIOOutput
2056 (0x0808)
m_OnEndTouch
:
CEntityIOOutput
2080 (0x0820)
m_OnEndTouchAll
:
CEntityIOOutput
2104 (0x0838)
m_OnTouching
:
CEntityIOOutput
2128 (0x0850)
m_OnTouchingEachEntity
:
CEntityIOOutput
2152 (0x0868)
m_OnNotTouching
:
CEntityIOOutput
2176 (0x0880)
m_hTouchingEntities
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
2200 (0x0898)
m_iFilterName
:
CUtlSymbolLarge
2224 (0x08B0)
m_hFilter
:
CHandle
<
CBaseFilter
>
2232 (0x08B8)
m_bDisabled
:
bool
2236 (0x08BC)
m_bUseAsyncQueries
:
bool
2248 (0x08C8)
Referenced by (29)
CChangeLevel
CColorCorrectionVolume
CDOTA_BossAttackableTrigger
CDOTA_NoWardTrigger
CDOTA_ShopTrigger
CFogTrigger
CPostProcessingVolume
CServerRagdollTrigger
+21 more…
Also in
client.dll
Counter-Strike 2
Deadlock