Source 2 Viewer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBaseAnimGraph
CBaseAnimGraphController
CBaseAnimatingActivity
CBaseAnimatingController
CBaseAnimatingOverlay
CBaseAnimatingOverlayController
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseEntity
CBaseFilter
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBaseToggle
CBaseTrackedStatsEntity
CBaseTrigger
CBeam
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseAnimating
CBodyComponentBaseAnimatingOverlay
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakable
CBreakableProp
CBuoyancyHelper
CChangeLevel
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDOTAAppCheers
CDOTABaseAbility
CDOTABaseCustomHeroPickRules
CDOTABaseGameMode
CDOTABehaviorAbilityChannel
CDOTABehaviorAbilityPhase
CDOTABehaviorAttack
CDOTABehaviorAttackPhase
CDOTABehaviorChase
CDOTABehaviorCommandMoveToItemToTake
CDOTABehaviorCommandMoveToNPC
CDOTABehaviorCommandMoveToNPCToGive
CDOTABehaviorCommandMoveToPosition
CDOTABehaviorCommandMoveToPositionToCast
CDOTABehaviorCommandMoveToPositionToDropItem
CDOTABehaviorCommandMoveToRuneToTake
CDOTABehaviorCommandMoveToTargetToAttack
CDOTABehaviorCommandMoveToTargetToCast
CDOTABehaviorCommandPatrol
CDOTABehaviorCommandVampireThrall
CDOTABehaviorCompanion
CDOTABehaviorCreatureCompanion
CDOTABehaviorDie
CDOTABehaviorIdle
CDOTABehaviorInvade
CDOTABehaviorLargoFrogling
CDOTABehaviorMoveTo
CDOTABehaviorMoveToNPCToAttack
CDOTABehaviorNeutralAggro
Type
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to search
Dota 2
server
CBaseCombatCharacter
CBasePlayerPawn
CBasePlayerPawn
Inherits from (145 fields)
CBaseCombatCharacter
CBaseAnimatingOverlay
CBaseAnimatingActivity
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_pWeaponServices
:
CPlayer_WeaponServices
*
2152 (0x0868)
m_pItemServices
:
CPlayer_ItemServices
*
2160 (0x0870)
m_pAutoaimServices
:
CPlayer_AutoaimServices
*
2168 (0x0878)
m_pObserverServices
:
CPlayer_ObserverServices
*
2176 (0x0880)
m_pWaterServices
:
CPlayer_WaterServices
*
2184 (0x0888)
m_pUseServices
:
CPlayer_UseServices
*
2192 (0x0890)
m_pFlashlightServices
:
CPlayer_FlashlightServices
*
2200 (0x0898)
m_pCameraServices
:
CPlayer_CameraServices
*
2208 (0x08A0)
m_pMovementServices
:
CPlayer_MovementServices
*
2216 (0x08A8)
v_angle
:
QAngle
2232 (0x08B8)
v_anglePrevious
:
QAngle
2244 (0x08C4)
m_iHideHUD
:
uint32
2256 (0x08D0)
m_skybox3d
:
sky3dparams_t
2264 (0x08D8)
m_fTimeLastHurt
:
GameTime_t
2408 (0x0968)
m_flDeathTime
:
GameTime_t
2412 (0x096C)
m_fNextSuicideTime
:
GameTime_t
2416 (0x0970)
MNotSaved
m_fInitHUD
:
bool
2420 (0x0974)
m_pExpresser
:
CAI_Expresser
*
2424 (0x0978)
m_hController
:
CHandle
<
CBasePlayerController
>
2432 (0x0980)
m_hDefaultController
:
CHandle
<
CBasePlayerController
>
2436 (0x0984)
m_fHltvReplayDelay
:
float32
2444 (0x098C)
MNotSaved
m_fHltvReplayEnd
:
float32
2448 (0x0990)
MNotSaved
m_iHltvReplayEntity
:
CEntityIndex
2452 (0x0994)
MNotSaved
m_sndOpvarLatchData
:
CUtlVector
<
sndopvarlatchdata_t
>
2456 (0x0998)
Referenced by (9)
CBasePlayerController
m_hPawn
CBreakable
m_hPhysicsAttacker
CBreakableProp
m_hPhysicsAttacker
CDOTAPlayerPawn
CInstructorEventEntity
m_hTargetPlayer
CPointValueRemapper
m_hUsingPlayer
CRagdollProp
m_hPhysicsAttacker
CTeam
m_aPlayers
+1 moreā¦
Also in
client.dll
Counter-Strike 2
Deadlock