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Type / to search
  1. Dota 2
  2. server
  3. CBaseAnimatingOverlay
  4. CBaseCombatCharacter

CBaseCombatCharacter

Inherits from (136 fields)
CBaseAnimatingOverlayCBaseAnimatingActivityCBaseModelEntityCBaseEntityCEntityInstance
  • m_bForceServerRagdoll: bool1920 (0x0780)
  • m_hMyWearables: CNetworkUtlVectorBase< CHandle< CEconWearable > >1928 (0x0788)
    MNotSaved
  • m_impactEnergyScale: float321952 (0x07A0)
  • m_bApplyStressDamage: bool1956 (0x07A4)
  • m_bDeathEventsDispatched: bool1957 (0x07A5)
  • m_pVecRelationships: CUtlVector< RelationshipOverride_t >*2024 (0x07E8)
    MNotSaved
  • m_strRelationships: CUtlSymbolLarge2032 (0x07F0)
  • m_eHull: Hull_t2040 (0x07F8)
  • m_nNavHullIdx: uint322044 (0x07FC)
  • m_movementStats: CMovementStatsProperty2048 (0x0800)
Referenced by (2)
CBasePlayerPawnNextBotCombatCharacter
Also in
client.dllCounter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.