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Type / to search
  1. Dota 2
  2. server
  3. CBaseAnimatingOverlay
  4. CBaseCombatCharacter

CBaseCombatCharacter

Inherits from (135 fields)
CBaseAnimatingOverlayCBaseAnimatingActivityCBaseModelEntityCBaseEntityCEntityInstance
  • m_bForceServerRagdoll: bool1944 (0x0798)
  • m_hMyWearables: CNetworkUtlVectorBase< CHandle< CEconWearable > >1952 (0x07A0)
    MNotSaved
  • m_impactEnergyScale: float321976 (0x07B8)
  • m_bApplyStressDamage: bool1980 (0x07BC)
  • m_bDeathEventsDispatched: bool1981 (0x07BD)
  • m_vecRelationships: CUtlVector< RelationshipOverride_t >2048 (0x0800)
  • m_strRelationships: CUtlSymbolLarge2072 (0x0818)
  • m_eHull: Hull_t2080 (0x0820)
  • m_nNavHullIdx: uint322084 (0x0824)
  • m_movementStats: CMovementStatsProperty2088 (0x0828)
Referenced by (2)
CBasePlayerPawnNextBotCombatCharacter
Also in
client.dllCounter-Strike 2Deadlock
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.