Source 2 Viewer
  • ActiveModelConfig_t
  • AutoRoomDoorwayPairs_t
  • CAI_ChangeHintGroup
  • CAI_Expresser
  • CAI_ExpresserWithFollowup
  • CAK47
  • CAmbientGeneric
  • CAnimGraphNetworkedVariables
  • CAttributeContainer
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBarnLight
  • CBaseAnimGraph
  • CBaseAnimGraphController
  • CBaseButton
  • CBaseCSGrenade
  • CBaseCSGrenadeProjectile
  • CBaseClientUIEntity
  • CBaseCombatCharacter
  • CBaseDMStart
  • CBaseDoor
  • CBaseEntity
  • CBaseEntityAPI
  • CBaseFilter
  • CBaseFlex
  • CBaseFlexAlias_funCBaseFlex
  • CBaseGrenade
  • CBaseIssue
  • CBaseModelEntity
  • CBaseModelEntityAPI
  • CBaseMoveBehavior
  • CBasePlatTrain
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
  • CBlood
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBot
  • CBreakable
  • CBreakableProp
  • CBtActionAim
  • CBtActionCombatPositioning
  • CBtActionMoveTo
  • CBtActionParachutePositioning
  • CBtNode
  • CBtNodeComposite
  • CBtNodeCondition
  • CBtNodeConditionInactive
  • CBtNodeDecorator
  • CBuoyancyHelper
  • CBuyZone
  • CC4
  • CCS2WeaponGraphController
  • CCSBot
  • CCSGO_TeamIntroCharacterPosition
  • CCSGO_TeamIntroCounterTerroristPosition
  • CCSGO_TeamIntroTerroristPosition
  • CCSGO_TeamPreviewCharacterPosition
  • CCSGO_TeamSelectCharacterPosition
  • CCSGO_TeamSelectCounterTerroristPosition
  • CCSGO_TeamSelectTerroristPosition
  • CCSGO_WingmanIntroCharacterPosition
  • CCSGO_WingmanIntroCounterTerroristPosition
  • CCSGO_WingmanIntroTerroristPosition
  • CCSGameModeRules
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseFlex
  4. CBaseCombatCharacter

CBaseCombatCharacter

MNetworkExcludeByUserGroup: "LocalPlayerExclusive"
MNetworkVarNames: "CHandle< CEconWearable > m_hMyWearables"
Inherits from (136 fields)
CBaseFlexCBaseAnimGraphCBaseModelEntityCBaseEntityCEntityInstance
  • m_bForceServerRagdoll: bool2736 (0x0AB0)
  • m_hMyWearables: CNetworkUtlVectorBase< CHandle< CEconWearable > >2744 (0x0AB8)
    MNetworkEnable
    MNotSaved
  • m_impactEnergyScale: float322768 (0x0AD0)
  • m_bApplyStressDamage: bool2772 (0x0AD4)
  • m_bDeathEventsDispatched: bool2773 (0x0AD5)
  • m_pVecRelationships: CUtlVector< RelationshipOverride_t >*2840 (0x0B18)
    MNotSaved
  • m_strRelationships: CUtlSymbolLarge2848 (0x0B20)
  • m_eHull: Hull_t2856 (0x0B28)
  • m_nNavHullIdx: uint322860 (0x0B2C)
  • m_movementStats: CMovementStatsProperty2864 (0x0B30)
Referenced by (2)
CBasePlayerPawnCHostageExpresserShim
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.