Source 2 Viewer
  • CAI_ChangeHintGroup
  • CAI_Expresser
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  • CAK47
  • CAmbientGeneric
  • CAttributeContainer
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBarnLight
  • CBarnLightAPI
  • CBaseAnimGraph
  • CBaseAnimGraphAPI
  • CBaseAnimGraphAlias_baseanimating
  • CBaseAnimGraphController
  • CBaseButton
  • CBaseCSGrenade
  • CBaseCSGrenadeProjectile
  • CBaseClientUIEntity
  • CBaseCombatCharacter
  • CBaseDMStart
  • CBaseDoor
  • CBaseEntity
  • CBaseEntityAPI
  • CBaseEntity_SharedAPI
  • CBaseFilter
  • CBaseGrenade
  • CBaseGrenade_API
  • CBaseIssue
  • CBaseModelEntity
  • CBaseModelEntity::OnDamageLevelChangedArgs_t
  • CBaseModelEntityAPI
  • CBaseMoveBehavior
  • CBasePlatTrain
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
  • CBlood
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBot
  • CBreakable
  • CBreakableProp
  • CBtActionAim
  • CBtActionCombatPositioning
  • CBtActionMoveTo
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  • CBtNode
  • CBtNodeComposite
  • CBtNodeCondition
  • CBtNodeConditionInactive
  • CBtNodeDecorator
  • CBuoyancyHelper
  • CBuyZone
  • CBuyZone_API
  • CC4
  • CCS2PawnGraphController
  • CCS2WeaponGraphController
  • CCSBot
  • CCSGO_EndOfMatchLineupEnd
  • CCSGO_EndOfMatchLineupEndpoint
  • CCSGO_EndOfMatchLineupStart
  • CCSGO_TeamIntroCharacterPosition
  • CCSGO_TeamIntroCounterTerroristPosition
  • CCSGO_TeamIntroTerroristPosition
  • CCSGO_TeamPreviewCharacterPosition
  • CCSGO_TeamPreviewCharacterPosition_API
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseAnimGraph
  4. CBaseCombatCharacter

CBaseCombatCharacter

Inherits from (143 fields)
CBaseAnimGraphCBaseModelEntityCBaseEntityCEntityInstance
  • m_bForceServerRagdoll: bool2400 (0x0960)
  • m_hMyWearables: CNetworkUtlVectorBase< CHandle< CEconWearable > >2408 (0x0968)
    MNotSaved
  • m_impactEnergyScale: float322432 (0x0980)
  • m_bApplyStressDamage: bool2436 (0x0984)
  • m_bDeathEventsDispatched: bool2437 (0x0985)
  • m_vecRelationships: CUtlVector< RelationshipOverride_t >2504 (0x09C8)
  • m_strRelationships: CUtlSymbolLarge2528 (0x09E0)
  • m_eHull: Hull_t2536 (0x09E8)
  • m_nNavHullIdx: uint322540 (0x09EC)
  • m_movementStats: CMovementStatsProperty2544 (0x09F0)
Referenced by (2)
CBasePlayerPawnCHostageExpresserShim
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10812696 built on Jul 09 2026.