Source 2 Viewer
  • AnimGraph2SerializedPoseRecipeSlot_t
  • AutoRoomDoorwayPairs_t
  • CAI_ChangeHintGroup
  • CAI_Expresser
  • CAI_ExpresserWithFollowup
  • CAK47
  • CAmbientGeneric
  • CAttributeContainer
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBarnLight
  • CBarnLightAPI
  • CBaseAnimGraph
  • CBaseAnimGraphAPI
  • CBaseAnimGraphAlias_baseanimating
  • CBaseAnimGraphController
  • CBaseButton
  • CBaseCSGrenade
  • CBaseCSGrenadeProjectile
  • CBaseClientUIEntity
  • CBaseCombatCharacter
  • CBaseDMStart
  • CBaseDoor
  • CBaseEntity
  • CBaseEntityAPI
  • CBaseEntity_SharedAPI
  • CBaseFilter
  • CBaseGrenade
  • CBaseGrenade_API
  • CBaseIssue
  • CBaseModelEntity
  • CBaseModelEntity::OnDamageLevelChangedArgs_t
  • CBaseModelEntityAPI
  • CBaseMoveBehavior
  • CBasePlatTrain
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
  • CBlood
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBot
  • CBreakable
  • CBreakableProp
  • CBtActionAim
  • CBtActionCombatPositioning
  • CBtActionMoveTo
  • CBtActionParachutePositioning
  • CBtNode
  • CBtNodeComposite
  • CBtNodeCondition
  • CBtNodeConditionInactive
  • CBtNodeDecorator
  • CBuoyancyHelper
  • CBuyZone
  • CBuyZone_API
  • CC4
  • CCS2PawnGraphController
  • CCS2WeaponGraphController
  • CCSBot
  • CCSGO_EndOfMatchLineupEnd
  • CCSGO_EndOfMatchLineupEndpoint
  • CCSGO_EndOfMatchLineupStart
  • CCSGO_TeamIntroCharacterPosition
  • CCSGO_TeamIntroCounterTerroristPosition
  • CCSGO_TeamIntroTerroristPosition
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseGrenade
  4. CBaseCSGrenadeProjectile

CBaseCSGrenadeProjectile

Inherits from (158 fields)
CBaseGrenadeCBaseAnimGraphCBaseModelEntityCBaseEntityCEntityInstance
  • m_vInitialPosition: VectorWS2544 (0x09F0)
  • m_vInitialVelocity: Vector2556 (0x09FC)
  • m_nBounces: int322568 (0x0A08)
  • m_nExplodeEffectIndex: CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >2576 (0x0A10)
  • m_nExplodeEffectTickBegin: int322584 (0x0A18)
  • m_vecExplodeEffectOrigin: VectorWS2588 (0x0A1C)
  • m_flSpawnTime: GameTime_t2600 (0x0A28)
  • m_unOGSExtraFlags: uint82604 (0x0A2C)
  • m_bDetonationRecorded: bool2605 (0x0A2D)
  • m_nItemIndex: uint162606 (0x0A2E)
  • m_vecOriginalSpawnLocation: VectorWS2608 (0x0A30)
  • m_flLastBounceSoundTime: GameTime_t2620 (0x0A3C)
  • m_vecGrenadeSpin: RotationVector2624 (0x0A40)
  • m_vecLastHitSurfaceNormal: Vector2636 (0x0A4C)
  • m_nTicksAtZeroVelocity: int322648 (0x0A58)
  • m_bHasEverHitEnemy: bool2652 (0x0A5C)
Referenced by (5)
CDecoyProjectileCFlashbangProjectileCHEGrenadeProjectileCMolotovProjectileCSmokeGrenadeProjectile
Also in
client.dll
Offsets are from Windows. Source revision 10812696 built on Jul 09 2026.