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  • vote_create_failed_t
  • ActiveModelConfig_t
  • AnimGraph2SerializedPoseRecipeSlot_t
  • AutoRoomDoorwayPairs_t
  • CAI_ChangeHintGroup
  • CAI_Expresser
  • CAI_ExpresserWithFollowup
  • CAK47
  • CAmbientGeneric
  • CAttributeContainer
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBarnLight
  • CBaseAnimGraph
  • CBaseAnimGraphController
  • CBaseButton
  • CBaseCSGrenade
  • CBaseCSGrenadeProjectile
  • CBaseClientUIEntity
  • CBaseCombatCharacter
  • CBaseDMStart
  • CBaseDoor
  • CBaseEntity
  • CBaseEntityAPI
  • CBaseFilter
  • CBaseGrenade
  • CBaseIssue
  • CBaseModelEntity
  • CBaseModelEntity::OnDamageLevelChangedArgs_t
  • CBaseModelEntityAPI
  • CBaseMoveBehavior
  • CBasePlatTrain
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
  • CBlood
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBot
  • CBreakable
  • CBreakableProp
  • CBtActionAim
  • CBtActionCombatPositioning
  • CBtActionMoveTo
  • CBtActionParachutePositioning
  • CBtNode
  • CBtNodeComposite
  • CBtNodeCondition
  • CBtNodeConditionInactive
  • CBtNodeDecorator
  • CBuoyancyHelper
  • CBuyZone
  • CC4
  • CCS2PawnGraphController
  • CCS2WeaponGraphController
  • CCSBot
  • CCSGO_EndOfMatchLineupEnd
  • CCSGO_EndOfMatchLineupEndpoint
  • CCSGO_EndOfMatchLineupStart
  • CCSGO_TeamIntroCharacterPosition
  • CCSGO_TeamIntroCounterTerroristPosition
  • CCSGO_TeamIntroTerroristPosition
  • CCSGO_TeamPreviewCharacterPosition
  • CCSGO_TeamSelectCharacterPosition
  • CCSGO_TeamSelectCounterTerroristPosition
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseGrenade
  4. CBaseCSGrenadeProjectile

CBaseCSGrenadeProjectile

Inherits from (156 fields)
CBaseGrenadeCBaseAnimGraphCBaseModelEntityCBaseEntityCEntityInstance
  • m_vInitialPosition: Vector2496 (0x09C0)
  • m_vInitialVelocity: Vector2508 (0x09CC)
  • m_nBounces: int322520 (0x09D8)
  • m_nExplodeEffectIndex: CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >2528 (0x09E0)
  • m_nExplodeEffectTickBegin: int322536 (0x09E8)
  • m_vecExplodeEffectOrigin: Vector2540 (0x09EC)
  • m_flSpawnTime: GameTime_t2552 (0x09F8)
  • m_unOGSExtraFlags: uint82556 (0x09FC)
  • m_bDetonationRecorded: bool2557 (0x09FD)
  • m_nItemIndex: uint162558 (0x09FE)
  • m_vecOriginalSpawnLocation: Vector2560 (0x0A00)
  • m_flLastBounceSoundTime: GameTime_t2572 (0x0A0C)
  • m_vecGrenadeSpin: RotationVector2576 (0x0A10)
  • m_vecLastHitSurfaceNormal: Vector2588 (0x0A1C)
  • m_nTicksAtZeroVelocity: int322600 (0x0A28)
  • m_bHasEverHitEnemy: bool2604 (0x0A2C)
Referenced by (5)
CDecoyProjectileCFlashbangProjectileCHEGrenadeProjectileCMolotovProjectileCSmokeGrenadeProjectile
Also in
client.dll
Offsets are from Windows. Source revision 10666121 built on May 18 2026.