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CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShatterGlassShard
CShatterGlassShardPhysics
CShower
CSimpleMarkupVolumeTagged
CSingleplayRules
CSkeletonInstance
CSkyCamera
CSkyboxReference
CSmokeGrenade
CSmokeGrenadeProjectile
CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
CSoundEventSphereEntity
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetEntity
CSoundOpvarSetOBBEntity
CSoundOpvarSetOBBWindEntity
CSoundOpvarSetPathCornerEntity
CSoundOpvarSetPointBase
CSoundOpvarSetPointEntity
CSoundStackSave
CSplineConstraint
CSpotlightEnd
CSprite
CSpriteAlias_env_glow
CSpriteOriented
CTakeDamageInfoAPI
CTankTargetChange
CTankTrainAI
CTeam
CTeamplayRules
CTestEffect
CTestPulseIO
CTestPulseIOAPI
CTextureBasedAnimatable
CTimeline
CTimerEntity
CTonemapController2
CTonemapController2Alias_env_tonemap_controller2
CTonemapTrigger
CTouchExpansionComponent
CTriggerActiveWeaponDetect
CTriggerBombReset
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Counter-Strike 2
server
CBaseCSGrenadeProjectile
CSmokeGrenadeProjectile
CSmokeGrenadeProjectile
MNetworkVarNames
"int m_nSmokeEffectTickBegin"
"bool m_bDidSmokeEffect"
"int m_nRandomSeed"
"Vector m_vSmokeColor"
"Vector m_vSmokeDetonationPos"
expand…
Inherits from (166 fields)
CBaseCSGrenadeProjectile
CBaseGrenade
CBaseFlex
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_nSmokeEffectTickBegin
:
int32
3032 (0x0BD8)
MNetworkEnable
m_bDidSmokeEffect
:
bool
3036 (0x0BDC)
MNetworkEnable
m_nRandomSeed
:
int32
3040 (0x0BE0)
MNetworkEnable
m_vSmokeColor
:
Vector
3044 (0x0BE4)
MNetworkEnable
m_vSmokeDetonationPos
:
Vector
3056 (0x0BF0)
MNetworkEnable
m_VoxelFrameData
:
CNetworkUtlVectorBase
<
uint8
>
3072 (0x0C00)
MNetworkEnable
m_nVoxelFrameDataSize
:
int32
3096 (0x0C18)
MNetworkEnable
m_nVoxelUpdate
:
int32
3100 (0x0C1C)
MNetworkEnable
m_flLastBounce
:
GameTime_t
3104 (0x0C20)
m_fllastSimulationTime
:
GameTime_t
3108 (0x0C24)
m_bExplodeFromInferno
:
bool
11944 (0x2EA8)
m_bDidGroundScorch
:
bool
11945 (0x2EA9)
Also in
client.dll