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C_PointValueRemapper
C_PointWorldText
C_PortraitWorldCallbackHandler
C_PostProcessingVolume
C_Precipitation
C_PrecipitationBlocker
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RetakeGameRules
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SmokeGrenade
C_SmokeGrenadeProjectile
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_StattrakModule
C_Team
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TriggerBuoyancy
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerPhysics
C_TriggerVolume
C_VoteController
C_WaterBullet
C_WeaponAWP
C_WeaponAug
C_WeaponBaseItem
C_WeaponBizon
C_WeaponCZ75a
C_WeaponElite
C_WeaponFamas
C_WeaponFiveSeven
C_WeaponG3SG1
C_WeaponGalilAR
C_WeaponGlock
C_WeaponHKP2000
C_WeaponM249
C_WeaponM4A1
C_WeaponM4A1Silencer
C_WeaponMAC10
C_WeaponMP5SD
C_WeaponMP7
C_WeaponMP9
C_WeaponMag7
C_WeaponNOVA
C_WeaponNegev
C_WeaponP250
C_WeaponP90
C_WeaponRevolver
C_WeaponSCAR20
C_WeaponSG556
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Counter-Strike 2
client
C_BaseCSGrenadeProjectile
C_SmokeGrenadeProjectile
C_SmokeGrenadeProjectile
Inherits from (173 fields)
C_BaseCSGrenadeProjectile
C_BaseGrenade
CBaseAnimGraph
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_nSmokeEffectTickBegin
:
int32
4688 (0x1250)
m_bDidSmokeEffect
:
bool
4692 (0x1254)
m_nRandomSeed
:
int32
4696 (0x1258)
m_vSmokeColor
:
Vector
4700 (0x125C)
m_vSmokeDetonationPos
:
Vector
4712 (0x1268)
m_VoxelFrameData
:
C_NetworkUtlVectorBase
<
uint8
>
4728 (0x1278)
m_nVoxelFrameDataSize
:
int32
4752 (0x1290)
m_nVoxelUpdate
:
int32
4756 (0x1294)
m_bSmokeVolumeDataReceived
:
bool
4760 (0x1298)
m_bSmokeEffectSpawned
:
bool
4761 (0x1299)
Also in
server.dll