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Type / to search
  1. Counter-Strike 2
  2. client
  3. CBaseAnimGraph
  4. C_RagdollProp

C_RagdollProp

MNetworkVarNames
"bool m_ragEnabled""Vector m_ragPos""QAngle m_ragAngles""float32 m_flBlendWeight""EHANDLE m_hRagdollSource"
Inherits from (141 fields)
CBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_ragEnabled: C_NetworkUtlVectorBase< bool >4464 (0x1170)
    MNetworkChangeCallback: "ragEnabledChanged"
    MNetworkEnable
    MNotSaved
  • m_ragPos: C_NetworkUtlVectorBase< Vector >4488 (0x1188)
    MNetworkEnable
    MNetworkEncoder: "coord"
    MNotSaved
  • m_ragAngles: C_NetworkUtlVectorBase< QAngle >4512 (0x11A0)
    MNetworkBitCount: 13
    MNetworkEnable
    MNetworkEncoder: "qangle"
    MNotSaved
  • m_flBlendWeight: float324536 (0x11B8)
    MNetworkBitCount: 8
    MNetworkEnable
    MNetworkEncodeFlags: 1
    MNetworkMaxValue: 1.000000
    MNetworkMinValue: 0.000000
    MNotSaved
  • m_hRagdollSource: CHandle< C_BaseEntity >4540 (0x11BC)
    MNetworkEnable
    MNotSaved
  • m_iEyeAttachment: AttachmentHandle_t4544 (0x11C0)
    MNotSaved
  • m_flBlendWeightCurrent: float324548 (0x11C4)
    MNotSaved
  • m_parentPhysicsBoneIndices: CUtlVector< int32 >4552 (0x11C8)
    MNotSaved
  • m_worldSpaceBoneComputationOrder: CUtlVector< int32 >4576 (0x11E0)
    MNotSaved
Referenced by (1)
C_RagdollPropAttached
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.