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  • C_MultiplayRules
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  • C_PointClientUIWorldPanel
  • C_PointClientUIWorldTextPanel
  • C_PointCommentaryNode
  • C_PointEntity
  • C_PointValueRemapper
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  • C_PostProcessingVolume
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  • C_SoundEventEntity
  • C_SoundEventEntityAlias_snd_event_point
  • C_SoundEventOBBEntity
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  • C_SoundOpvarSetAABBEntity
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  • C_SoundOpvarSetPointBase
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  • C_SpotlightEnd
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  • C_TextureBasedAnimatable
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  • C_TonemapController2
  • C_TonemapController2Alias_env_tonemap_controller2
  • C_TriggerBuoyancy
  • C_TriggerLerpObject
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Type / to search
  1. Counter-Strike 2
  2. client
  3. C_BaseClientUIEntity
  4. C_PointClientUIHUD

C_PointClientUIHUD

Inherits from (134 fields)
C_BaseClientUIEntityC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_bCheckCSSClasses: bool4064 (0x0FE0)
    MNotSaved
  • m_bIgnoreInput: bool4440 (0x1158)
  • m_flWidth: float324444 (0x115C)
  • m_flHeight: float324448 (0x1160)
  • m_flDPI: float324452 (0x1164)
  • m_flInteractDistance: float324456 (0x1168)
  • m_flDepthOffset: float324460 (0x116C)
  • m_unOwnerContext: uint324464 (0x1170)
  • m_unHorizontalAlign: uint324468 (0x1174)
  • m_unVerticalAlign: uint324472 (0x1178)
  • m_unOrientation: uint324476 (0x117C)
  • m_bAllowInteractionFromAllSceneWorlds: bool4480 (0x1180)
  • m_vecCSSClasses: C_NetworkUtlVectorBase< CUtlSymbolLarge >4488 (0x1188)
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.