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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
4,516
ConVars & Commands
5,573
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All
4,516
Classes
3,881
Enums
635
Entities
852
Components
19
Networked
414
VData
27
Exclusive
482
C_MultiplayRules
C_NametagModule
C_NetTestBaseCombatCharacter
C_OmniLight
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
C_PhysMagnet
C_PhysPropClientside
C_PhysicsProp
C_PhysicsPropMultiplayer
C_PlantedC4
C_PlayerPing
C_PlayerSprayDecal
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointDeathcamBounds
C_PointEntity
C_PointValueRemapper
C_PointWorldText
C_PortraitWorldCallbackHandler
C_PostProcessingVolume
C_Precipitation
C_PrecipitationBlocker
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RetakeGameRules
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SkyCameraVolume
C_SkyCameraVolumeTarget
C_SmokeGrenade
C_SmokeGrenadeProjectile
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventBoxEntity
C_SoundEventBoxHelper
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventMultiPointEntity
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetDomeEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_StattrakModule
C_Team
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TriggerBuoyancy
C_TriggerLerpObject
C_TriggerMultiple
Type
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to search schemas
Counter-Strike 2
client
C_BaseClientUIEntity
C_PointClientUIHUD
C_PointClientUIHUD
point_clientui_hud
4752 bytes (0x1290), align 8
Source
Inherits
C_BaseClientUIEntity
C_BaseModelEntity
C_BaseEntity
CEntityInstance
Also in
Dota 2
offsets differ
Deadlock
offsets differ
Half-Life: Alyx
differs
Fields
Networked
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x10CF
m_bCheckCSSClasses
bool
4304
0x10D0
MNotSaved
m_bIgnoreInput
bool
4680
0x1248
m_flWidth
float32
4684
0x124C
m_flHeight
float32
4688
0x1250
m_flDPI
float32
4692
0x1254
m_flInteractDistance
float32
4696
0x1258
m_flDepthOffset
float32
4700
0x125C
m_unOwnerContext
uint32
4704
0x1260
m_unHorizontalAlign
uint32
4708
0x1264
m_unVerticalAlign
uint32
4712
0x1268
m_unOrientation
uint32
4716
0x126C
m_bAllowInteractionFromAllSceneWorlds
bool
4720
0x1270
m_vecCSSClasses
C_NetworkUtlVectorBase
<
CUtlSymbolLarge
>
4728
0x1278
point_clientui_hud
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
ignore_input
bool
m_bIgnoreInput
width
float32
m_flWidth
height
float32
m_flHeight
panel_dpi
float32
m_flDPI
interact_distance
float32
m_flInteractDistance
depth_offset
float32
m_flDepthOffset
owner_context
uint32
m_unOwnerContext
horizontal_align
uint32
m_unHorizontalAlign
vertical_align
uint32
m_unVerticalAlign
orientation
uint32
m_unOrientation
allow_interaction_from_all_scene_worlds
bool
m_bAllowInteractionFromAllSceneWorlds
Inputs
Declared here
With inherited
Inherited inputs