Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
C_NPC_SurveillanceDrone
C_NPC_Trooper
C_NPC_TrooperBoss
C_NPC_TrooperNeutral
C_NPC_TrooperNeutralNodeMover
C_NetTestBaseCombatCharacter
C_OmniLight
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
C_PhysMagnet
C_PhysPropClientside
C_PhysicsProp
C_PlayerSprayDecal
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointEntityAlias_info_target_portrait_root
C_PointValueRemapper
C_PointWorldText
C_PortraitWorldCallbackHandler
C_PortraitWorldUnit
C_PortraitWorldUnit_GraphController
C_PostProcessingVolume
C_Precipitation
C_PrecipitationBlocker
C_Projectile_Boho_SkipGrenade
C_Projectile_Doorman_Cart_Projectile
C_Projectile_GraveStone_Projectile
C_Projectile_KnightCharge_Projectile
C_Projectile_Necro_ZombieWall_Projectile
C_Projectile_Perched_Predator
C_Projectile_PunkgoatTether
C_Projectile_Rolling_FireBall
C_Projectile_Stomp_Projectile
C_Projectile_Synth_Barrage
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RenderPortal
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventBoxEntity
C_SoundEventBoxHelper
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventMultiPointEntity
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetDomeEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SoundOpvarSetPrecipitationEntity
C_SoundOpvarSetPrecipitationOBBEntity
C_SpotlightEnd
C_Sprite
Type
/
to search schemas
Deadlock
client
C_BaseClientUIEntity
C_PointClientUIHUD
C_PointClientUIHUD
point_clientui_hud
3496 bytes (0x0DA8), align 8
Source
Inherits
C_BaseClientUIEntity
C_BaseModelEntity
C_BaseEntity
CEntityInstance
Also in
Counter-Strike 2
offsets differ
Dota 2
offsets differ
Half-Life: Alyx
differs
Fields
Networked
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x0BE7
m_bCheckCSSClasses
bool
3048
0x0BE8
MNotSaved
m_bIgnoreInput
bool
3424
0x0D60
m_flWidth
float32
3428
0x0D64
m_flHeight
float32
3432
0x0D68
m_flDPI
float32
3436
0x0D6C
m_flInteractDistance
float32
3440
0x0D70
m_flDepthOffset
float32
3444
0x0D74
m_unOwnerContext
uint32
3448
0x0D78
m_unHorizontalAlign
uint32
3452
0x0D7C
m_unVerticalAlign
uint32
3456
0x0D80
m_unOrientation
uint32
3460
0x0D84
m_bAllowInteractionFromAllSceneWorlds
bool
3464
0x0D88
m_vecCSSClasses
C_NetworkUtlVectorBase
<
CUtlSymbolLarge
>
3472
0x0D90
point_clientui_hud
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
ignore_input
bool
m_bIgnoreInput
width
float32
m_flWidth
height
float32
m_flHeight
panel_dpi
float32
m_flDPI
interact_distance
float32
m_flInteractDistance
depth_offset
float32
m_flDepthOffset
owner_context
uint32
m_unOwnerContext
horizontal_align
uint32
m_unHorizontalAlign
vertical_align
uint32
m_unVerticalAlign
orientation
uint32
m_unOrientation
allow_interaction_from_all_scene_worlds
bool
m_bAllowInteractionFromAllSceneWorlds
Inputs
Declared here
With inherited
Inherited inputs