Source 2 Viewer
C_NPC_Neutral_Weakpoint
C_NPC_PestilenceDrone
C_NPC_ShieldedSentry
C_NPC_SimpleAnimatingAI
C_NPC_SurveillanceDrone
C_NPC_TeslaCoil
C_NPC_Trooper
C_NPC_TrooperBoss
C_NPC_TrooperNeutral
C_NPC_TrooperNeutralNodeMover
C_NetTestBaseCombatCharacter
C_OmniLight
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
C_PhysMagnet
C_PhysPropClientside
C_PhysicsProp
C_PlayerSprayDecal
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointEntityAlias_info_target_portrait_root
C_PointValueRemapper
C_PointWorldText
C_PortraitWorldCallbackHandler
C_PortraitWorldUnit
C_PortraitWorldUnit_GraphController
C_PostProcessingVolume
C_Precipitation
C_PrecipitationBlocker
C_Projectile_Airheart_FloatingBomb
C_Projectile_Airheart_Package
C_Projectile_Doorman_Cart_Projectile
C_Projectile_GraveStone_Projectile
C_Projectile_KnightCharge_Projectile
C_Projectile_Necro_ZombieWall_Projectile
C_Projectile_Perched_Predator
C_Projectile_PunkgoatTether
C_Projectile_Rolling_FireBall
C_Projectile_Stomp_Projectile
C_Projectile_Synth_Barrage
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RenderPortal
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
Type
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to search
Deadlock
client
C_BaseModelEntity
C_PlayerSprayDecal
C_PlayerSprayDecal
MNetworkVarNames
"int m_nUniqueID"
"uint32 m_unAccountID"
"uint32 m_unTraceID"
"Vector m_vecEndPos"
"Vector m_vecStart"
expand…
Inherits from (128 fields)
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_nUniqueID
:
int32
2464 (0x09A0)
MNetworkEnable
m_unAccountID
:
uint32
2468 (0x09A4)
MNetworkEnable
m_unTraceID
:
uint32
2472 (0x09A8)
MNetworkEnable
m_vecEndPos
:
Vector
2476 (0x09AC)
MNetworkEnable
m_vecStart
:
Vector
2488 (0x09B8)
MNetworkEnable
m_vecLeft
:
Vector
2500 (0x09C4)
MNetworkEnable
m_vecNormal
:
Vector
2512 (0x09D0)
MNetworkEnable
m_nPlayerSlot
:
CPlayerSlot
2524 (0x09DC)
MNetworkEnable
m_nEntity
:
int32
2528 (0x09E0)
MNetworkEnable
m_nHitbox
:
int32
2532 (0x09E4)
MNetworkEnable
m_flCreationTime
:
float32
2536 (0x09E8)
MNetworkEnable
m_nTintID
:
int32
2540 (0x09EC)
MNetworkEnable
m_nVersion
:
uint8
2544 (0x09F0)
MNetworkEnable
m_sTextureName
:
CUtlString
2552 (0x09F8)
MNetworkEnable
m_sTextureNameDamaged
:
CUtlString
2560 (0x0A00)
MNetworkEnable
m_sSoundNameDamaged
:
CUtlString
2568 (0x0A08)
MNetworkEnable
m_bDamaged
:
bool
2576 (0x0A10)
MNetworkEnable
m_SprayRenderHelper
:
CPlayerSprayDecalRenderHelper
2592 (0x0A20)
Also in
server.dll
Counter-Strike 2