Source 2 Viewer
C_PhysMagnet
C_PhysPropClientside
C_PhysicsProp
C_PlayerSprayDecal
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointEntityAlias_info_target_portrait_root
C_PointValueRemapper
C_PointWorldText
C_PortraitWorldCallbackHandler
C_PortraitWorldUnit
C_PortraitWorldUnit_GraphController
C_PostProcessingVolume
C_Precipitation
C_PrecipitationBlocker
C_Projectile_Airheart_FloatingBomb
C_Projectile_Airheart_Package
C_Projectile_Doorman_Cart_Projectile
C_Projectile_GraveStone_Projectile
C_Projectile_KnightCharge_Projectile
C_Projectile_Necro_ZombieWall_Projectile
C_Projectile_Perched_Predator
C_Projectile_PunkgoatTether
C_Projectile_Rolling_FireBall
C_Projectile_Stomp_Projectile
C_Projectile_Synth_Barrage
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RenderPortal
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_Team
C_TeamRelativeParticleSystem
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TrackedProjectile_Synth_PlasmaFlux
C_TriggerItemShop
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerNeutralShield
C_TriggerPhysics
C_TriggerTier3Phase2Shield
C_TriggerVolume
C_WaterBullet
Type
/
to search
Deadlock
client
C_BaseTrigger
C_PostProcessingVolume
C_PostProcessingVolume
MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"HPostProcessingStrong m_hPostSettings"
"float m_flFadeDuration"
"float m_flMinLogExposure"
"float m_flMaxLogExposure"
expand…
Inherits from (139 fields)
C_BaseTrigger
C_BaseToggle
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_hPostSettings
:
CStrongHandle
<
InfoForResourceTypeCPostProcessingResource
>
2688 (0x0A80)
MNetworkEnable
m_flFadeDuration
:
float32
2696 (0x0A88)
MNetworkEnable
m_flMinLogExposure
:
float32
2700 (0x0A8C)
MNetworkEnable
m_flMaxLogExposure
:
float32
2704 (0x0A90)
MNetworkEnable
m_flMinExposure
:
float32
2708 (0x0A94)
MNetworkEnable
m_flMaxExposure
:
float32
2712 (0x0A98)
MNetworkEnable
m_flExposureCompensation
:
float32
2716 (0x0A9C)
MNetworkEnable
m_flExposureFadeSpeedUp
:
float32
2720 (0x0AA0)
MNetworkEnable
m_flExposureFadeSpeedDown
:
float32
2724 (0x0AA4)
MNetworkEnable
m_flTonemapEVSmoothingRange
:
float32
2728 (0x0AA8)
MNetworkEnable
m_bMaster
:
bool
2732 (0x0AAC)
MNetworkEnable
m_bExposureControl
:
bool
2733 (0x0AAD)
MNetworkEnable
Referenced by (3)
CCitadelPlayer_CameraServices
m_hPrevPostProcessingVolume
CPlayer_CameraServices
m_PostProcessingVolumes
CPlayer_CameraServices
m_hActivePostProcessingVolume
Also in
server.dll
Counter-Strike 2
Dota 2