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Type / to search
  1. Deadlock
  2. server
  3. CBaseTrigger
  4. CPostProcessingVolume

CPostProcessingVolume

MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"HPostProcessingStrong m_hPostSettings""float m_flFadeDuration""float m_flMinLogExposure""float m_flMaxLogExposure"
Inherits from (148 fields)
CBaseTriggerCBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_hPostSettings: CStrongHandle< InfoForResourceTypeCPostProcessingResource >2280 (0x08E8)
    MNetworkEnable
  • m_flFadeDuration: float322288 (0x08F0)
    MNetworkEnable
  • m_flMinLogExposure: float322292 (0x08F4)
    MNetworkEnable
  • m_flMaxLogExposure: float322296 (0x08F8)
    MNetworkEnable
  • m_flMinExposure: float322300 (0x08FC)
    MNetworkEnable
  • m_flMaxExposure: float322304 (0x0900)
    MNetworkEnable
  • m_flExposureCompensation: float322308 (0x0904)
    MNetworkEnable
  • m_flExposureFadeSpeedUp: float322312 (0x0908)
    MNetworkEnable
  • m_flExposureFadeSpeedDown: float322316 (0x090C)
    MNetworkEnable
  • m_flTonemapEVSmoothingRange: float322320 (0x0910)
    MNetworkEnable
  • m_bMaster: bool2324 (0x0914)
    MNetworkEnable
  • m_bExposureControl: bool2325 (0x0915)
    MNetworkEnable
Referenced by (1)
CPlayer_CameraServicesm_PostProcessingVolumes
Also in
client.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.